F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This video explains the progress that St Mary's Primary School, Moruya, has made in the Digital Technologies in Focus project. It is the first in a series of four.
This report provides details of St Mary's Primary School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
Paul Mead, from STEM education provider She Maps, discusses unconscious bias in young students and how She Maps is spreading the word about women who work with technologies in the field. He discusses digital systems and explains how geospatial systems and geographical information systems are used to collect, analyse and ...
This PDF lists seven ways in which schools can support the Digital Technologies curriculum
This lesson provides an authentic context to develop skills of estimation and measuring length. It provides an opportunity for students to connect decimal representations to the metric system and convert from centimetres to metres, and metres to kilometres. It also provides a context to investigate and become familiar with ...
This web page offers teachers a variety of resources to help them plan for embedding financial literacy topics across the curriculum. The page covers how to gauge students' financial literacy, how to plan to include financial literacy in meaningful ways and many other resources and support.
South Kalgoorlie Primary School is located in Kalgoorlie, Western Australia, on the Traditional Lands of the Wangkatja people of the North-Eastern Goldfields. It has about 450 students. Deanne Poole is the curriculum officer who works directly with the school to support the implementation of the Digital Technologies curriculum. ...
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the last in a series of four.
In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...
This is a cross-curricular unit about the values that underpin Australia’s democracy, the freedoms they enjoy and their role and the role of the government as duty bearers of rights. Students learn to appreciate the role of volunteers and Australia’s three levels of government in supporting the community. Students will ...
This set of printable cards provides definitions of six aspects of computational thinking.
This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to the representation of data in binary code. The resource includes an assessment planner and rubric, as well as links to curriculum and learning resources.
This PDF gives educators an overview of what project management is and ideas on how they can implement project management skills in the F-6 classroom.
This three-page document gives suggestions for selecting and organising Digital Technologies resources, including physical equipment, unplugged activities and online links. It includes a simple template that may be helpful in documenting these.
This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.
This video takes viewers through the transition from visual programming (block-based environments) to general-purpose programming (text based environments). It guides teachers as they assist students to move from block-based programming used in primary schools to general-purpose programming languages used in secondary schools.
This document includes ideas for planning and developing action research projects to facilitate implementation of digital technologies.
This unit plan outlines how digital systems can be used to encourage fit and healthy activity. It is the first in a series of four resources.
This article explores how the relationship between systems thinking and computational thinking would provide a conceptual basis for transformational change – change that considers the social and environmental impact of technology.
This article explores the relationship between computational and critical thinking as it applies to solving technological problems. Research evidence derived from classroom experiments strongly suggests that using computers to solve problems enhances students’ abilities in solving real-world problems involving mathematical ...