F-10 Curriculum (V8)
F-10 Curriculum (V9)
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These example slides show a range of tasks for building fluency. The activities can be used for whole-class or small-group instruction, as well as for independent or paired practice.
This document outlines spelling generalisations included in the Literacy Hub phonics progression and explains teaching points relating to each one that may be used to support instruction in your systematic, synthetic phonics aligned classroom.
This slide pack provides a sample daily review lesson which is a key component of teaching phonics using a systematic synthetic phonics (SSP) model that follows evidence-based research. It can be adapted to follow any phonics progression or lesson.
This resource provides a bank of decodable words and sentences aligned to each phase of the Literacy Hub phonics progression to use as part of instruction or for independent student practice.
This Word document can be used to plan for the specific words and sentences teachers will use when teaching new phonics content. It includes a worked example of a completed lesson and a blank template.
This slide pack is a sample of a phonics lesson for students who have progressed past the initial stages of their phonics learning.
This infographic guides teachers on using decodable texts with students as part of your systematic synthetic phonics instruction.
This guide supports teachers to develop students’ geometric understandings.
Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!
In this coding challenge, students learn about programming in JavaScript, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.
This lesson explores how we perceive randomness. Students toss coins and record their observations while half of the class fake their results. They will then explore the differences between the random results and fake results sets and investigate theoretical probabilities for large numbers of coin flips. The lesson is outlined ...
In this lesson, students calculate the average expected value of losses on a roulette wheel over time, and use these values to analyse the cost of gambling on these games. They also study the flaws inherent in betting systems to determine whether these systems are weighted in the favour of game operators making a profit. ...
This lesson explores the difference between perfectly predictable events (like the roll of a die) and less certain events (such as sports). Students investigate mathematically how sports bookmakers create odds to guarantee themselves a profit and pay gamblers less for a win than they deserve. The lesson is outlined in ...
In this lesson, students conduct a statistical investigation, collecting and analysing data using percentages, and choosing efficient calculations and strategies. The investigation is communicated visually and verbally to the teacher and peers. Students reflect on feedback and consider revisions for the investigation.
In this lesson students are guided through solving a problem using mathematical modelling. Students are guided through the process of formulating a problem that can be solved using a mathematical modelling approach. A professional sporting context allows students to engage in a common basketball scoring move: shooting ...
In this lesson, students use algebra and linear equations to model two real-world scenarios to find information to make the best choice. Students set the aim of saving for a mobile phone (or similar goal) and use linear equations to model the pay rates of two part-time jobs to help make the better decision. This lesson ...
This unit of work uses toys and games to provide opportunities for students to explore concepts of change and continuity by making comparisons of the toys children have played with over time. Structured around a series of inquiry questions students can use images from the museum collection to create a timeline of toys. ...
This activity examines a hypothetical city and its vulnerability to volcanic hazard risk. It includes background information for teachers, PowerPoint presentation, student activity sheet and worked answers.
This activity explains commonly used magnitude scales, provides background information on earthquake intensity and includes an extension task to map the impact of an earthquake. The worksheet activity can be adapted for student needs.
This activity introduces lava viscosity and influence on volcanic cone shape. The download includes background information for teachers and an activity sheet for students. The activity involves making lava slime and racing this down a slope. Participants are asked to predict how lava viscosity might influence volcanic shape ...