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Listed under:  Science  >  Forces and energy  >  Mechanical energy  >  Motion
Interactive

Energy skate park: basics

This is an interactive teaching and learning resource that years 7 to 10 secondary school students can use to simulate the motion of a skateboarder descending and ascending on a variety of tracks. Height, speed and energy conservation are visually displayed. The skater's mass and starting height, as well as the drag he ...

Video

All about engines

What does 'horsepower' really mean? And how do engines work? Join Luke and Abhi from MIT to find out! As Abhi explains, engines produce power by forcing a mixture of fuel and air into a tight space and then burning it. Piston engines and turbine engines do this in similar, yet different ways. After watching this video, ...

Online

Collisions and biomechanics lesson

This lesson plan investigates ways in which automobile manufacturers seek to reduce injuries that occur in car accidents. Students note the effects of car accidents on human bodies, the factors that influence the type and severity of injuries, and the safety ratings of vehicles in which they travel regularly. The resource ...

Interactive

Invictus Games Sydney 2018 – Science – Stage 5

Modern prosthetics are developed to offer comfort and practicality in a range of complex environments. This Stage 5 unit, The science and technology of prosthetics and the physics of movement, explores a number of technological advances in the field of prosthetics including material strength, sensors and actuators and osseointegration. ...

Video

Newton's first law of motion

This resource is a video with audio commentary that provides an in-depth exploration of the concepts linked together in Newton's first law of motion. It unravels the meaning of each part of the law through audio commentary, quick on-screen sketches and other annotations. The differences between balanced and unbalanced forces ...

Interactive

Projectile motion

This is an interactive resource about projectile motion. Students use a simulation of a cannon to fire various objects. They can set the firing angle, initial speed, height and mass, with or without air resistance. Students are encouraged to make a game out of this simulation by trying to hit a target. This interactive ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Online

Exploring the production and marketing of seafood

This is a teacher resource containing a series of inquiry teaching sequences relating to seafood production and marketing in Australia. It contains material to assist planning, implementing and assessing a research task about the technologies and methods used in the fishing and aquaculture industries to catch and farm seafood, ...

Interactive

Collision lab

This is an interactive resources about simple collisions and conservation of momentum. Students use a virtual air hockey table to investigate simple collisions in 1D and more complex collisions in 2D. They experiment with the number of discs, masses, and initial conditions. They can also vary the elasticity and see how ...

Online

Primary science: scientific inquiry

These seven learning activities, which focus on 'scientific inquiry' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate the procedures ...

Interactive

It's a drag

Investigate the braking efficiency of cars and trucks. Test stopping distances under controlled conditions. Compare effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Answer questions about friction, tyres and driver fatigue. This ...

Interactive

Pushing and pulling

Move animals from a boat to their new home in a zoo. Put them on a cart, then use monkeys to push or pull them up a hill. Use the minimum amount of force needed to move each animal. For example, use a single monkey to push a pelican or use three monkeys to pull a zebra. This learning object is a combination of three objects ...

Interactive

Wild ride: get a grip

Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. This learning object is one in a series of four objects.

Interactive

Pushing and pulling: assessment

Test your understanding of push and pull forces by moving animals using monkey power. Investigate and then predict the effects of applying a force to move a range of objects of various mass. For example, select two monkeys to move a pelican, and predict whether they will move the pelican slowly, quickly or too fast.

Online

Primary science: authentic contexts

These seven learning activities, which focus on 'authentic contexts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers engage their students' interests, ...