F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.
This activity invites students to use copper tape and surface-mount LEDs to make creative circuits on a flat surface, like a piece of paper. Students can make light-up greeting cards or create three-dimensional pop-up paper sculpture that have working lights in them. The activity includes a list of tools and materials required, ...
Students explore the design thinking process of ideation and reflect on different ways we can generate ideas in order to solve a problem with a design brief. This particular lesson explores healthy eating through the design brief although the activities can be used to ideate any design.
In this lesson students understand design thinking as a process for solving problems creatively. Students explore the design thinking process of empathising and seek to understand more about the users and the problem they are trying to solve. This particular lesson explores reducing litter through the design brief although ...
Investigate home automation systems, including those powered by artificial intelligence (AI) with speech recognition capability. These suggested activities provide a level of differentiation to cater for students’ range of programming skills. They were developed in collaboration with the Digital Technologies Institute.
Home automation is all the rage. You talk to your mobile phone to control the lights, the fan, the air conditioner, or your pool pump. But how does it work? In this lesson, we explore the AI that could power a home automation system.
This lesson sequence is a cross-age project that can be used for students in year 5/6 in collaboration with students from years 1-2. In this project, students collaborate on a code for an unplugged robot. They design, test and modify the robot and create instruction manuals.
This activity invites students to tell stories inside cardboard boxes using craft materials and light. Turn on and off LEDs using a homemade switch and a circuit made with copper tape. The activity includes a list of tools and materials required, assembly instructions, inspiration and ideas, and encourages a tinkering mindset.
In this lesson, students find examples of engineering all around them and identify the importance of engineering in our daily lives. They explore the engineering design cycle through a simple hands-on challenge.
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org
Watch as UNSW student and Blusat member William Frohlich talks about the design process. What are some of the important things to consider before you start to make a project? Why does William say it's important to be flexible with your designs? Design your own obstacle course for your family using objects from around your ...
How many different paper plane designs are there? Lots! Watch as Dylan Parker, paper plane expert, demonstrates some of his favourites. Notice the way the different shapes and features of the planes cause them to move through the air in different ways. Which one do you like the most? Why not have a go at making something similar?
Ashwini Ranjithabalan from Women in Engineering and IT at the University of Technology Sydney (UTS) sees engineering as the business of solving future problems. What are some of the challenges we (and our societies) might face in the future? Get some friends together and see if you can brainstorm a list. Now choose one ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block. This is the second of seven clips in the Hour of Code tutorial. To ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...
A ball of plasticine sinks. Could you change its shape to make it float? Watch this clip to see some plasticine being made into different shapes. Find out which shape floats. Take a look at the shape of a motor boat. Why is it pointy at the front?
Imagine if we could fly day and night using only solar energy. The expertly engineered Solar Impulse plane is flying around the world delivering a powerful message: clean technologies can achieve the seemingly impossible. Powered by a dream, determination and breakthrough engineering, this flying adventure aims to inspire ...
Welcome to Marina DeBris's exhibition, "Beach Couture: A Haute Mess". How would you describe Marina's art? What are the ideas she communicates through her artworks? How do the processes, materials and techniques Marina works with contribute to the creation of meaning in her art? Do you agree with Marina's belief that art ...
Designers and engineers improve upon existing products all the time. How important do you think it is to update and enhance something like a weather satellite? Can you think of some other objects that could be improved upon?
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...