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Listed under:  Health  >  Psychology  >  Cognition  >  Thinking  >  Decision making
Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

Interactive

Dollar street

This is an interactive resource about the different standards of living of people at different levels of wealth. It shows a street containing photo-panoramas from households at different income levels in Mozambique, South Africa and Uganda. The user can choose the level of income ranging from $1-2 per day to over $100 per ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Laptop wrap – improving liveability

A page with a focus on using geographical data to plan for future community needs, with supporting activities and links to resources.

Interactive

ACTmapi Community Interests

This is one of several an interactive web-based mapping resources from this web page. The Community Interests map focuses on the spatial distribution of community facilities within the Australian Capital Territory. Like other GIS (Geographic Information System) resources it allows the user to take a geographic perspective ...

Interactive

Science Talk 2007: Jeremy Leggett

An interview with Dr Jeremy Leggett, global environmental expert from Solarcentury in the UK. Jeremy talks to a teacher from Leumeah High School about global warming, fossil fuels and the design of carbon neutral buildings.

Interactive

Sites2See: What is climate change?

A page to address the question What is climate change? from the definition, to the Intergovernmental Panel on Climate Change (IPCC) as the foremost authority, and selected links covering aspects of that question with games, graphics, activities, information sites, resource packs and video interviews, for teachers and students. ...

Interactive

Tsunami: the ultimate guide

This comprehensive web resource provides a series of six interactive slide shows (chapters) that introduce the cause and impacts of tsunami with a focus on Australia, Asia and Pacific regions. Produced by experts in the field, this information is clearly and simply described. The engaging presentation is enriched with photography, ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Interactive

MoneySmart: MilbaDjunga - how can I start my own business?

The MilbaDjunga secondary unit 'How can I start my own business?' is an interactive online unit developed to support teachers of Aboriginal and Torres Strait Islander students to teach consumer and financial literacy. It leads students through a step-by-step process to start a small business and is accompanied by teacher ...

Interactive

MoneySmart: Teaching resources for VET

ASIC's Be MoneySmart is an online training resource for VET students and senior high school students. It helps students to develop money management skills which support their future careers in small business or as contractors. It consists of five online modules: Saving, budgeting and spending; Personal tax; Superannuation; ...

Interactive

MoneySmart: Party time

This learning object helps students to create a simple financial plan. Students create a plan for a party within an allocated budget. Students can choose between items of different values including food, drinks, decorations, entertainment and prizes. The learning object comes with teacher and parent notes.

Interactive

MoneySmart: helping out

This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...

Interactive

MoneySmart: needs and wants

This resource is two interrelated activities about distinguishing between needs and wants and shopping for best value. The first level shows Flynn, a young child who needs various items for school. Users choose the clothing and personal items they consider essential. They can swap items and review their choices. The second ...