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Listed under:  Mathematics  >  Number (Mathematics)  >  Counting
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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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Number Walk Rich Task - Calculate

This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...

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Yuendumu leaf game: introduction

In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.

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Partitioning: One is a snail, ten is a crab - Calculate

This activity provides students with an opportunity to partition numbers in different ways. Partitioning is an important concept as it allows numbers to be broken up so that they’re easier to use.

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How Many? - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Odd & Even Year 1 & 2 - Calculate

In this lesson students investigate odd and even numbers.

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Numbers and counting - Foundation

This is a teacher resource that includes a set of student activities focusing on the numbers to 20, accompanied by copy masters and a detailed teacher guide for each activity. The activities cover the sequence of numbers, number names, 1:1 correspondence and recording and representing numbers, and make a connection to Asian ...

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Collections - comparing and ordering

This is a web resource that includes student activities and games focusing on collections to 20, accompanied by a teacher guide. Activities cover comparing collections using one-to-one correspondence, ordinal numbers with associated positional words and a game based on the traditional Japanese game of ohajiki. The resource ...

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Count Us In, Ep 3: Counting forwards and backwards up to 10

Count with Dodly and Flynn as they count their clay monsters and their toy dinosaur collection. Count a range of animals including kangaroos, butterflies and whales. Even count backwards as they launch a rocket into space.

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Count Us In, Ep 6: Cool ways to count 6 to 10

Dodly and Flynn meet while Flynn is building a model volcano. They count snails and toy dinosaurs and show different ways to represent each of the numbers from six to ten through writing, drawing or sharing between two groups. The Super Seven and others also help out.

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Count Us In, Ep 11: We can help you keep count!

Dodly is trying to keep count of the number of sheep in the backyard. Flynn helps Dodly to keep count by representing the numbers in different ways. They use models, drawings, strokes and numerals to keep count. Also discover the ways different cultures have recorded numbers.

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Count Us In, Ep 5: Cool ways to count 1 to 5

Watch Dodly and Flynn at the monster fair investigating ways of representing the numbers from one to five. Two is a double, such as in a double scoop of ice-cream. Tally marks and 'tri' are used as representations of three, while four monster apples are shown as 3 and 1 or 2 and 2.

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Count Us In, Ep 1: Comparing and classifying

Explore numbers with Flynn and Dodly as they compare their marble collection, dinosaur toys and the noses on Dodly's pictures. Who has more? Who has less? Who has the same? These are questions often asked during an ordinary day. Help Flynn work out how many dinosaurs Dodly has in his bag. Use the clues that Dodly gives Flynn.

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reSolve: Authentic Problems: Tea Party

This sequence of four lessons presents a purposeful context for counting using the context of planning a tea party. Students consider items required for a small party, draw and count the items and then extend this to a larger party for the whole class. Each lesson is outlined in detail including curriculum links, vocabulary, ...

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reSolve: Place Value Cards

This sequence of two lessons explores the multiplicative place value properties of numbers. Students learn to represent numbers up to 1000 as multiples of 100s, 10s and 1s. Students skip count according to random arrangements of place value cards and explore whether the order of the cards affects the totals. They then use ...

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reSolve: Counting: Handfuls

This lesson focuses on building students' counting skills, particularly their ability to subitise a collection (recognise the number of items in a group without the need to count them) . Students consider ways of structuring a collection so that the total can be quickly identified. They explore different arrangements for ...

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Tray Bake

This resource is a web page containing a short task to explore counting patterns. Dominoes are used to make counting patterns, add the next two dominoes that follow the pattern. A printable resource is also available to support the task. This resource is an activity from the NRICH website.

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Numbers 20-100

This is a collection of digital activities and printable worksheets that uses the Italian ordinal numbers 20 to 100 in a variety of contexts, such as expressing weights and distances (in kilograms and kilometres), ages, phone numbers and street addresses, and playing cultural games such as tombola. It provides drills for ...

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reSolve: Authentic Problems: What's For Lunch?

This sequence of four lessons invites students to investigate how many of a chosen food item are eaten at their school in a year. Students identify the mathematical knowledge they need to find how many of the selected items they eat in a year and devise a plan to find the total number, using grouping, partitioning and repeated ...

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reSolve: Number: One is a Snail

This sequence of lessons explores counting on strategies and early addition skills. Students represent numbers using animals with different numbers of legs and explore how one number can be represented in multiple ways. They also explore the concept of efficiency when comparing various representations. Students are then ...