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Creating your own potato chips: growing

This learning activity will teach children to grow, cook and market their own brand of potato chips. The first step is growing our potatoes! This learning activity is the first part of a sequence of 3 individual learning activities focused on creating your own potato chips. The order of these learning activities are: growing, ...

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Investigating the soil food web

Soil is much more than just dirt. In this activity, learners will be conducting an investigation to see which animals and other organisms are recycling nutrients in the garden. These organisms make up the soil food web, which includes microscopic bacteria, fungi, minute creatures such as springtails, worms, pill-bugs and ...

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Understanding weeds: investigation

In this activity you will be looking for weeds in your local park, backyard and surrounds. Build your knowledge and weed investigation skills as you explore your local environment and examine the presence of weeds. Using online resources, field guides and expert local knowledge, you will be looking at and identifying weeds ...

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Creating a worm farm

Food and gardening scraps thrown into household bins becomes landfill. When food waste breaks down in landfill, it emits greenhouse gases including methane gas which traps heat in our atmosphere. Diverting this organic waste from landfill and into a worm farm or composting system is great for your garden and for our planet. ...

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CLIL: What works

Strategies to support Languages teachers to implement the CLIL approach at secondary level

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Focus on China: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Chinese language with other learning areas.

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Focus on Japan: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

Video

Volume and mathematical modelling video

Use this video as a springboard to explore volume of composite shapes, adjusting numbers to make calculations friendlier and draw on reasoning and mathematical modelling.

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Creating a yarning circle: yarning and wellbeing

This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...

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Circles and cylinders: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Circles and cylinders. Students are introduced to the radius, diameter and circumference of a circle. They understand the relationships between these measures and can use relevant formulae to solve problems.

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Books for exploring digital technologies concepts

This PDF provides a list of books that are useful for exploring key concepts and ideas in Digital Technologies.

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Newsletter – October 2018

This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.

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St James Catholic College – Project proposal

This PDF outlines St James Catholic College's proposal to participate in the Digital Technologies in Focus project.

Online

Conduct statistical investigations: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Conduct statistical investigations. Student have been learning about measures of spread in terms of mean, median, mode and range. They use these values to interpret data and data displays. They are familiar with statistical terminology and are ready to conduct their ...

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Coding for GUIs Lesson 2: Controls for input

This is the second in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual To Text Coding lesson series.

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Coding for GUIs (JavaScript edition): Index page

This lesson sequence provides step-by-step video tutorials and challenges to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. It follows on from the Visual To Text Coding lesson series.

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Visual to text coding: Lesson 12

This is the final in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. See next steps for suggested courses and learning sequences after this lesson. It builds on the coding concept of functions (by introducing the concept of return values. Functions are ...

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Visual to text coding: Lesson 6

This is the sixth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It builds on the previous introduction to arrays (also called lists) and brings in the length property.

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Visual to text coding: Lesson 5

This is the fifth in a series of lessons to transition from visual coding to text-based coding with a general purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create and use arrays (also called lists).

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Hot Bots

For this project, students are introduced to the Arduino microcontroller and Arduino integrated development environment for programming a switch on an air conditioner. This lesson was designed by Cindy Thornton, Flinders Island District High School, Tasmania.