Search results

Text

Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as well as ...

Text

Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out worksheet

This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.

Online

First to finish

Compare algorithms designed to complete the same task, and evaluate each for efficiency.

Text

Algorithms: storytelling sequence

In this lesson, students will explore a story by an Aboriginal or Torres Strait Islander author that has a sequence that can be followed. Students will sequence the main elements or steps in the story in their own way and share with peers.

Text

Zombies and network models

In this lesson, students explore the use of network diagrams to represent connections, then apply a network-based COVID transmission simulation to hypothesise how a virus might spread through a small population.

Online

Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.

Online

Creating an Indigenous plant-use garden: plant list

For thousands of years, First Nations peoples across Australia have been growing and cultivating plants. Plants are grown for many different purposes, including food, tools, medicine, shelter, clothing, hunting, carrying, water craft, ceremony and land management. Everything they needed to survive is provided by the bush. ...

Online

Creating an Indigenous plant-use garden: vision

Planning for an Indigenous plant-use garden is a good way to develop a connection with and respect for First Nations people's perspectives. Use this learning activity to explore exciting ideas, create goals and understand more about successful Indigenous plant-use garden projects. Outcomes of this learning activity are ...

Online

Creating an Indigenous plant-use garden: planting

The outcomes of this learning activity are for children to: follow instructions and a planting plan; understand the steps involved in planting out and maintaining a successful Indigenous plant-use garden enjoy being active and productive outdoors and build their social and teamwork skills; physically be involved in the ...

Online

Creating an Indigenous plant-use garden: harvesting

The satisfaction of eating straight from the garden is one of life’s best learning experiences, however we need to be respectful and mindful to only harvest what we need to allow the plant to continue to thrive for generations to come. This activity involves the assessment and mapping of local environments to create a successful ...

Online

Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Online

Data is all around us

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of data is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect, sort and present data in a digital format. They also explore ways ...

Online

Buzzing with Bee-Bots

This learning sequence Buzzing with Bee-Bots can be used to develop foundation skills in computational thinking and to develop an awareness of personal experiences using digital technologies. Students follow and describe a series of steps to program a floor robot. They plan a route to program a robot to follow a path and ...

Interactive

Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

Interactive

Waste and materials – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Video

Farm Diaries: producer video

This is a video about pig production at the Tintinara property of the Mount Boothby Pastoral Company in South Australia. Pigs at various stages are shown, including nursing piglets, weaned piglets weighing between 7 and 10k, and pigs close to a live weight of 100k. Pig producer Alastair Johnson gives statistics about the ...

Online

Farm Diaries

This resource is a 48 page pdf integrated inquiry unit, for junior primary students, exploring farm life and farm produce. Activities are sequenced using the five inquiry model. Topics examined include: how do farm families care for the animals and crops they farm?; how are these animals and crops processed for food or ...

Interactive

Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Online

Data detective

In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.