F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Stars of stage and screen learn about breathing, vocal warms and how to use different accents to enhance their performances. You will go through some exercises in preparation for using your voice effectively and learning to use the Standard American Accent.
Using drama and visual arts students explore a world of play and imagination where nothing is as ordinary as it seems.
Learn about different circus skills and create a short performance.
Engage the body to tell stories and entertain audiences. Explore the techniques of expressive physical movement to communicate ideas and create dramatic meaning. Students devise a story using mime, movement and gesture.
Develop and build engaging characters through stereotypes and using through role play and improvisation using voice, body and dialogue. Perform a devised character scenario to engage an audience.
Discover the dramatic form and acting styles of melodrama through the exploration of stock characters and how to act in a melodrama style with large emotions and gestures. Perform various characters through a scripted performance.
Explore characterisation through observation, status and movement to communicate meaning. Students will create a character through performance.
This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...
See how effective comedy is in communicating ideas and engaging an audience. Good performances will have moments of humour and seriousness in order to provide variety and interest in the stories being told.
An alien-themed creative arts resource exploring music, visual arts and drama. Students discover futuristic sounds, create art and act like an alien.
These seven learning activities, which focus on 'collaboration' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide students with opportunities ...