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Video

MathXplosion, Ep 2: Double that number

Explore an age-old multiplication method that repeatedly doubles numbers to get a product. Learn how this ancient method of multiplication is similar to that used by modern computers.

Video

Numbers Count: What are factors?

What are factors? Watch as the jelly babies in this clip show you! What are the factors of 12? How many factors does the number 11 have? Try explaining to a friend what a prime number is.

Video

MathXplosion, Ep 20: Crack an ancient Roman code

Decrypt the ancient cipher box used by Julius Caesar over 2,000 years ago! By shifting the alphabet or replacing one letter for another further down the alphabetical sequence, you can crack a coded message. The secret to a cipher is one special piece of shared information, known as a key. This shared key is required for ...

Online

reSolve: Sport Stats

In this lesson, students examine sporting scores and explore the concept of the average of a set of scores. Students collect sporting scores from real and hypothetical games, use blocks to visualise an even distribution of scores across matches and then explore how to calculate the average of a set of scores. The lesson ...

Online

reSolve: Multiplication - The Tiler

This task explores arrays through the context of a tiling a courtyard. Students are given the total cost of tiling a courtyard and use this to calculate the price for individual tiles. They then explore the cost of different tiling designs to determine if one is cheaper than another. Each lesson is outlined in detail including ...

Online

reSolve: Place Value: Cartoon Counting

This lesson engages students in investigating place value by considering a counting system using base 8. Students are challenged to imagine how place value would work in a cartoon world where everyone only had eight fingers. They engage in activities with counting blocks, representing numbers in base 10 and in base 8 and ...

Interactive

Numeracy wrap: Get the picture

In this resource students will construct picture graphs using one-to-one correspondence and information in a table, represent data in more than one way, interpret information presented in picture graphs and identify problems in picture graphs. It includes SMART Notebooks, links to interactive activities and printable worksheets. ...

Interactive

Sites2See – measurement for primary

Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.

Interactive

MoneySmart: helping out

This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...

Online

MoneySmart: How much love can fit into a shoebox?

This is a year 4 mathematics unit of work about preparing a 'shoebox of love', a gift-filled shoebox to be sent to a child in need. The unit is intended to take about 11 hours of teaching and learning time. It consists of an introduction, seven student activities and teacher notes on curriculum, pedagogy and assessment. ...

Video

Mixed Up Maths, Ep 2: High rise living

Who is tall that you know? For a person, what height would you say is tall? In this clip we see what it means to measure the length of something compared to measuring the height of something. Find out the height of the tallest person in the world, measured in centimetres. Compare that to your own height. You'll be amazed ...

Interactive

Sushi monster - iTunes app

The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.

Online

Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Online

Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

Interactive

Introduction to polygons

Try this tutorial to test your knowledge of polygons (straight-sided shapes).

Online

Rubbish recording and reduction: Part 2

In this lesson sequence students use Excel to represent data in a variety of ways.

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Text

Skeleton Shapes

This resource is a web page containing a practical task to model 3-D objects. The task suggests the use of straws and modelling clay or similar material to create a model of firstly a cube and next other 3-D objects. A printable resource is also available to support the task. This resource is an activity from the NRICH website.

Video

MathXplosion, Ep 45: How to make an origami frog

Origami folds have associated geometric patterns or "paper trails" in which we are able to visualise different types of triangles, angles, polygons, lines and symmetry. Use these patterns to turn a two-dimensional flat sheet of paper into a three-dimensional hopping frog!