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Grid Games - Calculate

This game, played in on a grid on the classroom floor, challenges students to develop directional language and use coordinates to locate places on a grid. The instructions include multiple variations on the game which focus on different aspects of location and direction concepts.

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Work Unit: Mr Moon’s feathery problem - Calculate

This unit of work provides a rich, contextual activity through which students can explore the applications of measurement (length, area and capacity), to a real problem in an everyday context for Students in Years 5 & 6.

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Pattern & Algebra Year 5 - Calculate

The focus of this activity is to discover if students can interpret information in a table and use fractions (with the same denominator) to represent different amounts. We want to encourage students to use what they know about to interpret the information in the table before applying their understanding of fractions.

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The Power of Ten - Calculate

This activity aims to improve student fluency in mentally multiplying and dividing numbers by 10, 100 and 1000.

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Where’s the mankarr? Recording and visualising data: Part 2

In this second of two lessons, students view a video to record data about the bilby (mankarr). They visualise and interpret the data.

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Where’s the mankarr? Video observation data: Part 1

In this first of two lessons, students investigate data from animal observations recorded by a video camera. Students take on the role of ‘researchers’ and use secondary data about an endangered Australian marsupial.

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Find unknown values: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Find unknown values. Students explore mathematical equations involving multiplication and division.

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Area and perimeter: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Area and perimeter. Students estimate and measure perimeter in metric units for length and area of quadrilaterals using grid squares and square centimetres. They solve practical problems involving the perimeter and area of regular and irregular shapes.

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Efficient strategies: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Efficient strategies. Students use efficient ways to multiply and divide numbers using increasingly sophisticated strategies. They develop flexible strategies to solve multiplication facts and related division facts and consolidate automatic recall. They identify and ...

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Algebra: Foundation to Year 9

This comprehensive resource describes the progression of algebra-related ideas and algebraic thinking. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in algebra including teaching and cultural implications.

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Subtraction Strategies - Calculate

This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Even and Odd Orcharding - Calculate

What makes even numbers special? What makes odd numbers… well… odd? Help these farmers plant their fruit trees in rows and patterns, and see what happens when we add, subtract and multiply different combinations of these numbers together! Use this low threshold, high ceiling task to explore the properties of even and odd numbers.

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Decimats - Calculate

This activity allows students to develop an understanding of decimals and how they connect to fractions and the area model. It enables them to make comparisons between decimals and their sizes and build a greater understanding of what makes a larger decimal and smaller decimal. The decimats provide them with a representational ...

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Money Year 5 & 6 - Calculate

The focus of this activity to challenge students to apply their knowledge of the four operations to solve a problem involving money. Students also need to demonstrate their ability to explain using evidence which option is the best.

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Reasoning Year 5 - Calculate

The focus of this activity is for students to recognise the relationship between the dimensions of a square or rectangle and the perimeter and area of these shapes. Students will need to use a systematic approach to show that they have found all the possible solutions.

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Café Fractions - Calculate

In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...

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Mastermind - Calculate

This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.

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Representing images using binary: totems

In this lesson, students will interpret a First Nations Australian artwork by representing an image they create as a binary image with accompanying code.