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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

Assessment

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Interactive

NihongoGo

View flashcards and play games to build vocabulary in Japanese.

Interactive

Canuhanyu

View flashcards and play games to build vocabulary in Chinese.

Assessment

Network infographic

Throughout the lesson sequence, students keep and maintain a reflection log with key content to inform the development of an infographic.

Downloadable

Assessment task: Non-transitive dice

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...

Downloadable

Assessment task: Chuck-a-Luck

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to investigate an old gambling game known as Chuck-a-Luck. They will calculate the probabilities of each betting option and their expected values. The assessment task is ...

Online

Filter bubbles, bias, rabbit holes and nudging

This lesson focuses on the AI systems that recommend content in various applications that students use on a day-to-day basis. It draws on students’ ethical understandings during analysis of these systems. This lesson was developed by the Digital Technologies Institute in collaboration with the Digital Technologies Hub.

Assessment

Year 9 history assessment - World War I: Anzac legend

This is an assessment package that uses the Year 9 Australian Curriculum history achievement standard to gather evidence about how well students have demonstrated what they know, what they understand and what they can do for the depth study 'World War I'. Students research Australia’s involvement in World War I and the ...

Assessment

Year 8 history assessment - Medieval eclipse

This is an assessment package that uses the Year 8 Australian Curriculum history achievement standard to gather evidence about how well students have demonstrated what they know, what they understand and what they can do for the depth study 'The Western and Islamic World: Medieval Europe' (c.590–c.1500). Students use researched ...

Assessment

Year 8 history assessment - Effects of the Black Death: Source Response

This is an assessment package that uses the Year 8 Australian Curriculum history achievement standard to gather evidence about how well students have demonstrated what they know, what they understand and what they can do for the depth study 'Expanding Contacts: The Black Death in Asia, Europe and Africa (14th century plague)'. ...

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Literature reviews: what, why and how

This PowerPoint explains the benefits and techniques of literature reviews.

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DTiF Project report

The Leading Curriculum Change Using an Ecosystem Approach: Digital Technologies in focus: Supporting implementation of Digital Technologies evaluation report (June 2021) reports on ACARA’s National Innovation and Science Agenda funded project for the period June 2016 to June 2021. This report is highly relevant to those ...

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

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Clothes

This is a collection of digital activities and printable worksheets for the Italian language curriculum that introduces how to name and describe basic items of clothing, and how to say what someone is wearing using the verbs 'portare' and 'indossare'. It focuses on the use of definite and indefinite articles (inclusive ...

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Numbers 20-100

This is a collection of digital activities and printable worksheets that uses the Italian ordinal numbers 20 to 100 in a variety of contexts, such as expressing weights and distances (in kilograms and kilometres), ages, phone numbers and street addresses, and playing cultural games such as tombola. It provides drills for ...

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Introductory food vocabulary

This is a collection of digital activities and printable worksheets for the Italian language curriculum focusing on what foods and drinks people like most, eat at mealtimes, and buy and cook, and on common instructions in recipes. It introduces the words for many foods and drinks, and words and expressions used for mealtimes. ...

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Modes of transport

This is a collection of digital activities and printable worksheets for the Italian curriculum, focusing on how people travel (for example, 'vado a piedi', 'in auto', 'in tram', 'in treno'), means of transport ('prendo il ...') and how to ask when a train leaves, using the 24-hour clock. It introduces the core questions ...

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Stationery items

This is a collection of digital activities and printable worksheets for the Italian curriculum that introduces how to name, describe and share common classroom stationery items, and how to say how much they cost in euros. It focuses on simple descriptive texts (for example, 'La penna è rossa'), and on the questions 'Mi ...

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Parts of the body

This is a collection of digital activities and printable worksheets for the Italian language curriculum that focuses on naming and describing parts of the body (for example, 'Ho i piedi grandi'), and saying what hurts using exchanges such as 'Che cosa c'è che non va?' 'Mi fa male ...' or 'Mi fanno male ...' It includes ...