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Conduct chance experiments: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Conduct chance experiments. Students draw on what they have learnt about probabilities related to compound events and apply this knowledge in a variety of experiments. The use of digital tools and simulations allow for repeated practice of compound events and help to ...

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Collect, sort and compare data: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Collect, sort and compare data. Students examine different techniques for collecting types of data and begin to consider the challenges of collecting representative data by sampling a population.

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History skills

This unit consists of teacher support materials and resources for students relevant to the development of a historical inquiry. Students will develop skills of historical research in their community leading to the creation of a digital history resource. The videos provided in the student resources highlight how a variety ...

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The humanoid project

Students explore a large data set.

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Statistics and probability: Foundation to Year 9

This comprehensive resource describes the progression of ideas that cover statistics and probability. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in chance and data including teaching and cultural implications.

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Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

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Algebra: Foundation to Year 9

This comprehensive resource describes the progression of algebra-related ideas and algebraic thinking. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in algebra including teaching and cultural implications.

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Measurement: Foundation to Year 9

This comprehensive resource describes the progression of measurement ideas. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in measurement including teaching and cultural implications.

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Coding a sentimental chatbot in Python

Incorporating 11 tutorial videos and two informative lecture videos, this learning sequence explores natural language processing, a significant application of artificial intelligence. Teachers and students are led through the coding in Python of a chatbot, a conversational program capable of responding in varied ways to ...

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Systems Thinking and AI applications

This lesson takes a systems thinking approach to understanding the place of artificial intelligence (AI) as a component within solutions to real world problems, such as predicting bushfire hotspots, spotting and monitoring animals in the wild, automated horticulture and agriculture, and early detection of medical issues.

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Lockwood & Mooney review: Computational thinking

This article provides a literature review of how computational thinking fits into a school curriculum. The aim of the report is to provide educators with an overview of the current research in this field and the work that is being done in teaching computational thinking.

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PyGame in a Day

As a general purpose programming language, python has a number of libraries that can be used for different purposes. PyGame is a free and open source python library that makes it easier to make multimedia applications like games.

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Expert webinar video: Nathan Alison, Digital Learning and Teaching Victoria (DLTV): Focus on systems thinking. How do we teach it well?

Nathan Alison from Digital Learning and Teaching Victoria (DLTV) explains what systems thinking is and how it is used in the context of Digital Technologies. Nathan explains what we need to consider when teaching digital systems, covering topics such as networks, hardware and software protocols, people and processes.

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Faith Lutheran College – Timeline

This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.

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Assessment task: Non-transitive dice

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...

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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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Back to the books

In this lesson, students will explore how bookmakers set odds, and how these odds are carefully determined in order to guarantee the bookmaker the best chance of making a profit. Students learn how to convert between odds and probabilities and calculate the expected profit or loss based on odds. The lesson is outlined in ...

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Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

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The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

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What’s the cost?

This lesson explores gambling losses by comparing losses to other average household purchases. Students then explore how this money could be more profitably invested in a compound interest scheme over time. Finally, students are asked to critically reflect on the true social and financial cost of gambling and to consider ...