F-10 Curriculum (V8)
F-10 Curriculum (V9)
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What does a daredevil jumps rider need to know about geometry? Find out as we discover angles for take off and for landing. But before we do that sit down for some angles basics! A good place to start is angles of turn through a circle from a 1/4, 1/2, 3/4, all the way to one full turn. See how many each represents as an angle.
What's the difference between a right angle and an acute angle? Find out!