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DT Challenge - 7/8 Python - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!

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PyGame in a Day

As a general purpose programming language, python has a number of libraries that can be used for different purposes. PyGame is a free and open source python library that makes it easier to make multimedia applications like games.

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DT Challenge - 7/8 Javascript - Cookie Clicker

Learn how to make interactive webpages and build a surprisingly addictive game! In this DT Challenge, you'll learn the web technologies that form the foundations of the internet. In this course you'll learn the basics of HTML, CSS and JavaScript! You'll build webpages using text and images, and learn how to make them interactive ...

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DT Challenge - 7/8 Arduino - Sound

Let's make our own devices with the Arduino! We'll take a deep dive into building devices from the ground up, and you'll see how all pieces of technology are built! Learn how to create a temperature monitor, or a musical instrument, or make an automatic torch! Jump right in and let's make some noise!

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Gambling: Identifying influences

In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...

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The wide wide world of sports betting

This lesson explores the difference between perfectly predictable events (like the roll of a die) and less certain events (such as sports). Students investigate mathematically how sports bookmakers create odds to guarantee themselves a profit and pay gamblers less for a win than they deserve. The lesson is outlined in ...

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Using Whizzy's storybooks

These lessons use a story-telling content and are designed to promote student understanding of why water is vital to living things, sources and uses of water, how water changes in the water cycle and why and how to use water wisely.

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The gambling zone: Issues and consequences

In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...

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Place Value: reSolve Garden

This sequence of 5 tasks explores the idea that 10 ones are equal to a unit of 1 ten. Students explore through the context of a garden as Mr Sprout the gardener packs and plants his seeds. Students have multiple experiences of stacking, of grouping, and of bundling as they make sense of this idea. Professional learning ...

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Shooting 3-pointers: Part 2

In this lesson, students conduct a statistical investigation, collecting and analysing data using percentages, and choosing efficient calculations and strategies. The investigation is communicated visually and verbally to the teacher and peers. Students reflect on feedback and consider revisions for the investigation.

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Shooting 3-pointers: Part 1

In this lesson students are guided through solving a problem using mathematical modelling. Students are guided through the process of formulating a problem that can be solved using a mathematical modelling approach. A professional sporting context allows students to engage in a common basketball scoring move: shooting ...

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Duck in a Bucket - Calculate

In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.

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Percentages - Calculate

In this unit, let’s look at how percentages are used in everyday life to compare changes in things and measure rates of change.

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Exploring Minerals and Crystals: Teacher Notes and Activities

This 101 page booklet explores minerals and crystals. The resource includes sections on identifying minerals, significant minerals and gem resources in Australia and the uses of crystals. The booklet contains activity ideas and experiments for teachers and students.

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The Australian Coast - Teacher notes and student activities

This 100 page booklet explores the major physical environmental characteristics of the Australian coast. It also provides an outline of the major physical processes which shape the coast and introduces the human-induced processes which impact upon Australia’s coast. The booklet contains a glossary, links to online resources, ...

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Earthquakes - Teacher Notes and Student Activities

This 85 page booklet explores earthquakes. The booklet includes the causes and types of earthquakes, how earthquakes are recorded, magnitudes of earthquakes and case studies of significant Australian earthquakes. The booklet contains a glossary, links to online resources, activity ideas and experiments for students and ...

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Mind Mapping Numbers - Calculate

This activity provides a way for children to show and tell what they know about numbers. It can be modified for different age groups and used every day with a different number.

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Weathering, erosion, landforms and regolith - Teacher notes and student activities

This 112 page booklet explores the processes of weathering, erosion and deposition. It highlights the different types of weathering, erosion and transport and provides examples of famous landscapes to enhance the understanding of these processes. It includes case studies about the formation of many Australian landforms ...

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Geological Timewalk Booklet

This 58 page booklet explores geological timescales in the context of the Australian continent. Each section discusses a single geological time interval, and outlines the major geological, climatic and biological events which occurred in that interval, including continental drift, the break-up and amalgamation of continental ...

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.