F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.
In this activity let’s look at what happens when we add, subtract and multiply pairs of even numbers, pairs of odd numbers, or even a mix of even and odd numbers!
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...
In this game, students add single digit numbers and subitise domino dot patterns.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.
This unit develops understanding and skills of position and chance.
In this second of three lessons, students are provided with the opportunity to play with their leaf families, and consider the many possibilities. They represent their leaf stories using pictures, numerals and symbols.
In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.
In this final of these three lessons, students work in groups to reflect on and record their learning about representing number stories using Yuendumu leaf games and stories. They represent their leaf stories using pictures and numerals.
This two-week unit provides students with opportunities to explore different situations where you can use addition, subtraction, multiplication, and division.
This two-week unit develops student knowledge, understanding and skills that problems can be solved and represented in different ways.
This sample unit provides further develops students' knowledge, understanding and skills of place value and number representation.
Smaller numbers can be found hiding in understanding, and skills of combining and separating quantities.
This sample multi-age unit explores the big idea 'equal means equivalent'.
This sequence of 15 lessons will teach students various calculation strategies.
This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.