F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This activity invites students to tell stories inside cardboard boxes using craft materials and light. Turn on and off LEDs using a homemade switch and a circuit made with copper tape. The activity includes a list of tools and materials required, assembly instructions, inspiration and ideas, and encourages a tinkering mindset.
This activity invites students to use copper tape and surface-mount LEDs to make creative circuits on a flat surface, like a piece of paper. Students can make light-up greeting cards or create three-dimensional pop-up paper sculpture that have working lights in them. The activity includes a list of tools and materials required, ...
In this lesson, students find examples of engineering all around them and identify the importance of engineering in our daily lives. They explore the engineering design cycle through a simple hands-on challenge.
This lesson sequence is a cross-age project that can be used for students in year 5/6 in collaboration with students from years 1-2. In this project, students collaborate on a code for an unplugged robot. They design, test and modify the robot and create instruction manuals.
This activity invites students to explore balance and stability by designing and building whimsical kinetic sculptures that tilt, slide, and suspend everyday objects and ordinary materials into surprising arrangements. Students explore stability, centres of gravity, balanced forces and symmetry through this hands-on, tactile ...
This is a collection of eight articles that mark the 60th anniversary of the first computer in an Australian university. The series covers topics from the history of computing, its role in studying global health or species conservation, and how computers can help understand the brain.