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Listed under:  Mathematics  >  Statistics and probability  >  Data representation
Video

DTiF in conversation with Save the Bilby Fund – Background information on the Save the Bilby Fund

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund, explain why the bilby is an important indicator of the health of an ecosystem, and how their decline impacts other wildlife. This video gives an overview of what the Save the Bilby Fund does as they work ...

Video

Bethany Christian School – Progress report 3

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the third in a series of four.

Text

Bethany Christian School – Final report

This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.

Text

South Kalgoorlie Primary School – Timeline

This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

Audio

South Kalgoorlie Primary School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

Downloadable

DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

experiMENTALS: Energy in soft drinks

This resource contains information about how to calculate the amount of sugar and number of kilojoules in soft drink and fruit juices and brief explanation for students the effect of consuming too much sugar.

Interactive

DIY Lava Lamp

This resource contains lessons plans containing instructions and teachers' notes for an activity based on a chemical reaction that occurs when a soluble aspirin tablet dissolves and the fact that oil and water do not mix are used to create a model of a lava lamp. Students have fun while they learn about density of fluids. ...

Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Online

Rubbish recording and reduction: Part 2

In this lesson sequence students use Excel to represent data in a variety of ways.

Online

Secret messages and codes

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Explore ways to represent data using the context of secret messages.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Online

Rubbish recording and reduction: Part 1

In this lesson sequence students survey and collect data concerning what is brought to school each day and subsequently becomes rubbish. They then use Excel to represent that data in a variety of different ways.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Video

Create your own card game

Grab a deck of cards and a bunch of friends and create your own card game. What sort of rules will you decide on? Get a pen and some paper out and brainstorm some possibilities. You might decide on something like 'If I draw a red card, I get a point' and 'If I draw a black card, you get a point.' What other rules can you ...

Online

Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.