Search results

Listed under:  Technologies  >  Design  >  Modelling
Listed under:  Arts  >  Design  >  Modelling
Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Interactive

experiMENTALS: Relightable candle

This resource contains a materials and instruction list and brief explanation for students about the process of relighting a candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level. Do this experiment to learn how a candle ...

Interactive

Science Talk 2007: Ruben Meerman

Find out what happens when the ABC's Surfing scientist, Ruben Meerman visits Year 3 at Crown Street Public School with some liquid nitrogen! Ruben shows the Year 3 students what happens to solids and gases when they are cooled and warmed and relates this to real-world phenomena. Ruben also shows the kids some tricks with ...

Video

Elliot and the Surfing Scientist: Making a mini-rocket

Have you ever seen someone create a rocket using a soft drink bottle? In this clip, Surfing Scientist Ruben Meerman attempts to 'supersize science'. You will find out how he made a model rocket and see slow-motion footage of the rocket as it shoots up into the sky.

Interactive

experiMENTALS: Magic rocking candle

This resource contains a materials and instruction list and brief explanation for students about the process of burning both ends of a balancing candle. This activity is most likely to be done as a teacher demonstration for safety and classroom management reasons, particularly at primary school level.

Online

Protecting Australian Food Production Systems through Biosecurity Education

This is an extended unit of work focusing on biosecurity and its importance for Australia. The unit is organised into three major sections: biosecurity awareness-raising; practical participation in biosecurity related investigations; and promoting a biosecurity-aware community. Each section contains numerous student activities. ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Video

Creating the Bubble Popper game

Bubble Popper is a game that combines computer gaming and sport. Listen to Chad and Joshua as they explain their aim in designing this game. What kind of equipment is needed to play it? Why might it be a good idea to make games that involve physical exertion? Use your imagination and think up your own game that combines ...

Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Waste and materials – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Kitchen gardens – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Cussen Park: Hear and there soundwalk

This resource provides information and teaching and learning activities about Victorian wetlands environments. The resource is designed to accompany students on a visit to Cussen Park and to provide a guide to interacting with its interpretative Soundwalk and signage. The activities also provide general information on the ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Text

Design a Phone and Set the Standard

Engineers work to solve problems across disciplines by developing technical standards. In this activity, students will design and build a mobile phone to be compatible with a new kind of charger. After designing their phone, they will develop a technical standard describing what is required for a mobile device to be compatible ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Online

Investigating technologies in agriculture

This is a teacher resource containing a series of inquiry teaching sequences about the role that technologies play in the production of food and fibre in Australia. It contains material to assist the planning, implementing and assessing a study of a range of primary industries and the innovative methods and equipment they ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Programming for Water Management

This unit of work introduces students to the potential of digital technologies to manage and conserve water resources in Australian agriculture. It assumes that students and teachers have little or no prior programming experience and provides a series of introductory activities to build students' understanding of the basic ...

Video

Creating computer games

How are computer games made? Find out about the skills and knowledge required to create a computer game in this video. What are some of the roles of the people interviewed? See if you can find out more about what kind of skills and knowledge might be required in each role.

Interactive

Syllabus bites: Electricity

This resource is designed to support science teachers in addressing concepts in electricity in the BOS NSW Syllabus for the Australian Curriculum in Science - Stage 3. Making decisions about the use of electricity is approached from an understanding of circuits, sources and sustainability.