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Listed under:  Arts  >  Design
Listed under:  Technologies  >  Design
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Building a weather satellite

Designers and engineers improve upon existing products all the time. How important do you think it is to update and enhance something like a weather satellite? Can you think of some other objects that could be improved upon?

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Catalyst: Can you solve the 'travelling salesman problem'?

Imagine you are a salesperson having to travel between multiple locations. How would you achieve this in the quickest way possible? This is a problem that has stumped mathematicians for decades, and there is even a prize for anyone who can come up with an algorithm to solve it. In this video, three methods are used to try ...

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For the Juniors: Boats made from different materials

See how boats can be made from wood, fibreglass and aluminium. Watch film of some Aboriginal men making a bark canoe. See how a special mould is used to make boats made from fibreglass. Find out why aluminium is a useful metal for making boats.

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Ever seen robots play sumo?

Watch this clip to see sumo robots in action! UNSW student and Robogals member Jonathan Loong explains how the game works. How do the robots know when to turn around and move back into the ring?

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And now to build the satellite!

Once the design plan for a satellite is approved, it's important to identify the appropriate materials, tools and equipment needed to construct the new product. Watch this clip to find out what an engineer might do to select and test the components and techniques needed to build a satellite like NASA's MAVEN spacecraft. ...

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Hour of Code: Saloni teaches If/Else statements with Scrat the Squirrel from Ice Age

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is. With the help of Scrat the Squirrel from Ice Age, she goes on to demonstrate how If/Else blocks can be used to program characters' ...

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Hour of Code: Introduction

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.  This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org

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Engineering clean rivers

Figuring out how to clean up contaminated rivers is a big challenge. It's also tricky to work out where the most contaminated parts of a river system are and whether its fish are safe to eat. Watch this video and learn how engineering has helped to solve these problems. Why do you think engineers looked to the bottom of ...

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Hour of Code: Chris Bosh teaches Repeat Until statements

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...

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Unplugged Activity: Graph Paper Programming

This video introduces one of code.org's unplugged activities and provides an introduction to programming without the use of computers. One student takes on the role of "programmer", drawing arrows and scribbles on paper to guide the other student to re-create a particular picture. For more information on the activities ...

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Unplugged Activity: Computational Thinking

This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...

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How do robots work?

Ever wondered how robots work? Watch as students and Robogals members Claire and Stefan introduce you to one of their robots. What does Claire say about robot languages? And what does Stefan say about how the robot knows what's in front of it?

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Catalyst: Shining the light on a more sustainable globe

Artificial lighting methods have changed with the invention of new lighting technologies designed to be more energy efficient and to reduce the use of resources. Since electricity has been used as an energy source, incandescent and fluorescent globes and, more recently, light emitting diodes (LEDs) have been used in our ...

Online

Design and Make a Financial Plan for a Market Garden

This is a teacher guide providing suggestions for Maths activities based on designing a sustainable market garden and developing a budget for creating and maintaining the market garden as a profitable enterprise. It highlights the need for researching factors such as crop growing conditions and sales potential, and provides ...

Online

Using Technology and Design in Agriculture

This is a unit of work about using design, technology and innovation to improve agricultural methods. Learning activities include: examining technology used on farms, exploring a virtual farm, looking at careers in the field of agricultural technology, examining current problems experienced in agriculture and looking at ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

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Creating the Bubble Popper game

Bubble Popper is a game that combines computer gaming and sport. Listen to Chad and Joshua as they explain their aim in designing this game. What kind of equipment is needed to play it? Why might it be a good idea to make games that involve physical exertion? Use your imagination and think up your own game that combines ...

Online

Exploring the production and marketing of seafood

This is a teacher resource containing a series of inquiry teaching sequences relating to seafood production and marketing in Australia. It contains material to assist planning, implementing and assessing a research task about the technologies and methods used in the fishing and aquaculture industries to catch and farm seafood, ...

Online

Breeding a sustainable future

This is a unit of work that focuses on improvements in livestock and crop production brought about by agricultural practice, scientific research and technology. The unit is organised around six learning experiences that include investigating how agricultural products have developed over time; identifying the role of technology ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.