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Digital Citizenship Resources: Digital and Media Literacy

Find resources teaching students about copyright and plagiarism, support for efficient online search skills, and resources about digital privacy.

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Focus on Indonesia: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Indonesian language with other learning areas.

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Transportation Though the Ages: Science as a human endeavour

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

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Biosecurity surveillance at school

This activity outlines the process to undertake a biosecurity surveillance of a school environment. The teacher guide, slides and student sheets identify some invasive pests that represent a threat to NSW agriculture including cane toads, fire ants and exotic bees. The activity could be adapted for other locations.

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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Digital systems cards

This PDF and accompanying cards provide suggestions for ways in which students can identify and explain digital systems in their environment. Students determine whether digital systems include inputs, outputs, or both, and whether they feature software, hardware or peripheral devices. The resource includes useful links ...

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Assessment: Australian Curriculum: Digital Technologies sample Data assessment tasks: years 7-8

Resource description This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability ...

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Exploring digital systems unplugged: networks: years 5-6

This PDF provides activities in which students identify features of digital systems, and create models to demonstrate their operations. Students are encouraged to demonstrate their understanding of Domain Name Servers (DNS), routing, and transmission control and internet protocols (TCP/IP).

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Robots, data and computational thinking: years 2-4

This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.

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Computational thinking in the Australian Curriculum: Digital Technologies

This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.

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Australian Curriculum: Digital Technologies Years F-6 achievement standards and aligned content descriptions on a page

This PDF presents content descriptions and achievement standards for the Digital Technologies subject in the Australian Curriculum

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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Data knowledge and skills tutorial: part 2 - authenticating data

This video demonstrates ways in which data can be authenticated in spreadsheets. It is the second in a series of four.

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Australian Curriculum: Digital Technologies key concepts mapping: years 7-8

This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.

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Australian Curriculum: Digital Technologies Years 7-8 Sample Assessment Task: Digital Systems

The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. learn how to create environmental ...

Downloadable

Aboriginal change makers

Aboriginal history, self-determination and identity are examined in this teaching and learning eBook. The book draws on the lived experience of First Nations peoples drawing on historical record, cultural protocols and community connections to explore perspectives on traditional culture and leadership in the face of colonisation. ...

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Squirt: three containers

Examine the relationships between capacities of various containers. Look at three containers that may have different diameters, heights and shapes. Fill a container and squirt liquids between the containers to establish the proportional relationship. Work out the third 'unlinked' relationship from two known relationships. ...

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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

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Introduction to SSP - Module 2: framework for evidence-informed reading instruction

This 14-minute professional learning video, presented by literacy expert Jocelyn Seamer, discusses the framework for evidence-informed reading instruction. It includes information on the Simple View of Reading, Scarborough’s Reading Rope model and the Big Six of reading instruction (oral language, phonological awareness, ...

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Designing urban carbon sinks lesson

In this lesson, students learn about the role of vegetation as carbon sinks, conduct field work to evaluate local carbon sinks and explore urban design issues. Students asses their own carbon footprints using the carbon footprint calculator, learn about carbon offset, carbon farming and carbon storage programs. Students ...