F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This report provides details of Faith Lutheran College's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
Making and planting a small wicking bed is a fulfilling activity. It upcycles materials, building awareness of waste and reuse. The completed wicking bed can suit small spaces – such as a balcony – demonstrating that even small spaces can be used to produce food. Its small size allows children to take ownership of its maintenance. ...
Invertebrates perform many different roles in a garden’s ecosystem and occupy many different habitats. In this activity, you will be completing an assessment of these animals. The aim of this activity is for children to identify invertebrates, appreciate different invertebrate habitats and understand the roles that these ...
This document illustrates the network of people and resources that make up St James Catholic College's Professional Learning ecosystem.
This article explores the types of systems in our world, their characteristics and how our behaviour can initiate and respond to changes in their performance. The author differentiates between systems thinking and a system and elaborates on those factors that contribute to systemic behaviour.
This activity aims to explore water usage and water saving ideas. Every drop counts! OUTCOMES are for children to: understand the importance of water; look at ways to help save water; and undertake a water audit.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, assessment tasks, artificial intelligence, augmented and virtual reality, the Australian Curriculum, and useful resources.
This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.
This is an illustrated retelling of the engineering decisions made to relocate a town from low to high ground following a dangerous flooding event. Based on a real-life event, the story shows the creativity, innovation and collaboration required to manage the process and focuses on the value engineers brings to the local ...
This planning resource for Year 4 is for the topic of Factors and multiples. Students solve problems involving multiplying or dividing natural numbers by multiples and powers of 10 without a calculator, using the multiplicative relationship between the place value of digits.
This video explores the use of computation strategies, rounding and estimation in real-world, additive situations. Use the video with the supporting teacher guide as a springboard to explore mathematical concepts. A range of strategies such as compensation and partitioning are demonstrated. Estimation and rounding are highlighted ...
Use this video to connect area and perimeter to real world applications to set the context for why we are learning about area and perimeter.
This planning resource for Year 4 is for the topic of Fractions and decimals. Students continue working with the big idea of fraction equivalence and demonstrate their ability to express a part of a whole as being the same as other parts of a whole (e.g. one half is the same as 4 eighths).
This planning resource for Year 4 is for the topic of Area and perimeter. Students estimate and measure perimeter and area using informal and formal units.
Students are introduced to Ozoblockly and basic programming concepts. Using Ozoblockly, students program Ozobot to follow a path and travel through a maze that they have created. This lesson idea was created by Steven Payne.
During this lesson, students will be required to consider the functions of the Bee-Bot and how a user can interact with this device. Students are asked to design a course challenge for another user which will result in the Bee-Bot, with a pin attached, reversing into a balloon to pop it. This lesson idea was created by ...
This lesson is an introduction to the way in which a computer sees. It focuses on image recognition that involves feature extraction, object detection and classification. This lesson was developed in collaboration with Dr Karsten Schulz, Digital Technologies Institute.
How do Greek mythological figures inspire modern day characters? In this lesson, students will explore the connection between Greek mythology and modern culture. They will analyse Greek culture, mythological characters, and apply elements of mythology. They will design and paint original mythological characters with watercolours.
In this activity, students use a story of a fictional river to explore the impacts of various land uses on the ecological health of a river. This demonstration can be used to introduce science or geography concepts related to your local catchment e.g. land uses, water cycle, human impacts and contaminants or waste in river ...
Teachers guide students to explore cultural narratives through a film that highlights the rich traditions, morals, and storytelling techniques of Aboriginal and Torres Strait Islander People.