F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...
A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.
This task can be used to reveal whether students can use markings on a ruler to measure in centimetres and whether they understand how the number on the scale relates to the units.
Use this diagnostic task to assess if students use an array structure when working out how many tiles fit in a rectangle.
Use this diagnostic task to assess understanding of area and measuring the area of an irregular shape.
Use this task to assess students’ knowledge and understanding of properties of shapes, and language they use when describing common features.
Use this diagnostic task to assess a student's understanding of capacity and the calibrated scale on a measuring jug.
View flashcards and play games to build vocabulary in Chinese.
View flashcards and play games to build vocabulary in Japanese.
Browse assessment resources.
Use this assessment task to explore data collection, analysis and presentation.
Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.
Regular practise of addition facts can help children build their confidence in maths.
This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.
This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.
This open-ended task challenges students to carry out a mathematical investigation using a ribbon-bow as a stimulus. They are encouraged to develop their own research questions and investigate possible solutions using using mathematical problem solving and modelling strategies.
The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
This lesson focuses on different ways to tell time.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.