F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.
Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...
In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...
This lesson provides an opportunity for students to draw on their ethical understanding when asked to respond to different scenarios. The scenarios feature information systems that incorporate an AI application. Students are given four options to select which one they believe to be the ‘right’ thing to do. Students develop ...
This lesson plan explores the ethical aspects of artificial intelligence and the implications on our future lives. This lesson was developed by the Digital Technologies Institute in collaboration with the DT Hub.
This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...
In this resource, students participate in a community of inquiry to consider the implications of human space travel. This process gives students the opportunity to come to a full, shared understanding of the concepts and issues around human space travel.
This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...
We all know recycling is a great way to reduce waste going into landfills, but there can be other benefits too. Some social entrepreneurs are recycling e-waste, not only to keep them from going into landfills, but also to generate revenue to help fund food charities. Craig Reucassel mentions how using technology for longer ...
In this series of lessons, students explore the concepts of good and bad behaviours and the consequences of outcomes of those behaviours. The resource focuses on the range of public transport available in the students' locality. Students share experiences of public transport and consider behaviours that would improve travel ...
In recent years, new technologies have helped us respond to natural disasters more quickly by providing up-to-date information as it becomes available. What if we could take this one step further with new technologies that can also predict disasters? Learn how Spark, which uses our existing knowledge of bushfire behaviours ...
This resource explains how to make slime using cornflour to produce something called a non-Newtonian fluid. A non-Newtonian fluid is a substance which has properties of a liquid and a solid. This means it can flow like a liquid, but also can have a set shape. It all depends on the amount of force you apply to it. In this ...
This library provides a series of one to two page fact sheets on a range of topics related to the Australian cotton industry including: an overview of the industry, history of the cotton industry in Australia and in the world; economics of Australian cotton; biotechnology; climate challenges and cotton; properties of cotton ...
This resource contains a materials and instruction list and brief explanation for students about the process of carrying out a chemical reaction between bicarbonate of soda and vinegar.
In this resource students explore how an electromagnet works in real life. They can then apply their learning in an electromagnetism game by changing the magnetism of a scrap lifter in a scrap yard and removing various amounts of scrap. The resource demonstrates the connection between the power applied, the number of coils ...
This resource contains a materials and instruction list and brief explanation for students to show that keys on a shoelace can do some unexpected things.
In this resource students work as scientists while exploring their local environment in the real world of scientific endeavour. Games and animations are used to model the real experience of investigating a freshwater lake. This version of the Macrobiotica resource has been modified for Internet use by removing Teaching ...
Students play the game and make decisions about the development of a catchment with competing economic and environmental demands. Students receive feedback on how sustainably their catchment has been managed.
This 9 minute video segment from Catalyst shows how inspiration from the world of animals has helped in the mechanical design of robots and adhesive materials.
This resource contains a materials and instruction list and brief explanation for students about the process of levitating a balloon.