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Work sample Year 7 – 8 Japanese: Reading comprehension

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 - 8: Reading comprehension. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Work sample Year 7 – 8 Japanese: Obento project

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 - 8: Obento project. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Respectful Civil Discourse: Post-Referendum (Years 7 and 8)

This set of resources about civil discourse education uses the Uluru Statement from the Heart and other resources as the basis for students in Years 7 and 8 to discuss the types of debates that occurred during the 2023 referendum for constitutional recognition of Aboriginal and Torres Strait Islander people. The focus is ...

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Vincent Lingiari the Leader

This collection of resources focuses on Vincent Lingiari, his struggle and determination for rights for Indigenous Australians. Find out more about the Wave Hill Walk-off and what Lingiari achieved on behalf of his people.

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Investigating Decimal Numbers - Calculate

In this unit let’s investigate terminating and recurring decimals. We’ll learn how to use the correct mathematical symbols for recurring (repeating) decimals, how to convert fractions into terminating or recurring decimals and how to interpret these numbers on a calculator.

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Irrational Numbers - Calculate

In this unit, let's investigate irrational numbers! We'll look at some examples of commonly used irrational numbers such as Pi (Ï€), the 'Golden Ratio' and the natural logarithm 'e', and explore where irrational numbers have applications in the real world

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From page to game: Multimodal narratives

This unit focuses on visual literacy and comprehending sequential art narratives such as online games. Multimodal texts, which would commonly be classified as popular culture, will be examined in such a way that their literary value will be revealed and appreciated. The driving question for this unit is How can we transform ...

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Financial Mathematics: Simple Interest - Calculate

This unit introduces the calculation of simple interest, as a starter for learning about compound interest. Students learn about a range of ways in which interest generally is used and applied in the real world and then use the formula for calculating simple interest to solve borrowing, saving and investment problems.

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Film study – Finding Nemo

Using the film Finding Nemo as the starting point, students will describe the director’s approach to characterisation, and evaluate the ways in which characters, setting and the narrative arc work together in this film text.

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Computational thinking cut out cards

This set of printable cards provides definitions of six aspects of computational thinking.

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Literacy learning progression and Digital Technologies

This PDF illustrates how the National Literacy Learning Progression can be used with Digital Technologies to support student progress in literacy.

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Voskoglou & Buckley review: Problem solving and computational thinking

This article explores the relationship between computational and critical thinking as it applies to solving technological problems. Research evidence derived from classroom experiments strongly suggests that using computers to solve problems enhances students’ abilities in solving real-world problems involving mathematical ...

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Assessment: Australian Curriculum: Digital Technologies sample Data assessment tasks: years 7-8

Resource description This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability ...

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A–Z Digital Technologies vocabulary F–6

This PDF assists teachers in thinking about when and how to introduce Digital Technologies discipline-specific vocabulary.

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Kelley & Knowles review: STEM integration

This article explores ways of building integrated STEM programs so that students have opportunities to make connections to crosscutting concepts and real-world problems. This is proposed through the lens of a framework.

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Newsletter – October 2020

This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum, and useful resources.

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Newsletter – October 2018

This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.

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Books for exploring Digital Technologies concepts

This PDF provides a list of suggested books or similar that identify and discuss key concepts, key ideas and related ways of thinking about Digital Technologies.

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Digital Technologies resource types and resource mapping template

This three-page document gives suggestions for selecting and organising Digital Technologies resources, including physical equipment, unplugged activities and online links. It includes a simple template that may be helpful in documenting these.

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Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.