F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Foundation is for the topic of addition and subtraction. Students begin to appreciate patterns that occur around them. They learn to recognise, copy and continue different repeating patterns and observe natural patterns in the world around them.
This planning resource for Year 2 is for the topic of Addition and subtraction. Students explore and test a range of computation strategies to solve additive situations – situations involving addition and subtraction.
This planning resource for Foundation is for the topic of Number sequence. Students establish foundational ideas and skills in number. There is a focus on subitising – instantly recognising and naming the number of objects in small collections of up to 5 (without counting).
Students recognise amounts to five without counting.
Gasp! The goat burglars robbed the piggy bank and stole all the pig's money! As a team, use subitising to estimate how big the heist is and recover the fortune from those greedy goats. Then, use number sentences to explain your thinking. Mathematical ideas and strategies this game supports: - Estimate the total of a collection ...
This sequence of 6 tasks explores relationships between numbers 1 to 20 through subitising, comparison, and using 5 and 10 as benchmarks. Students organise collections and use subitisable patterns to help count the total in their collection. Students also compare their collection with a friend to see who has more and who ...
This sample unit provides further develops students' knowledge, understanding and skills of place value and number representation.
The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.
The focus of this activity is to discover if students can represent numbers, without the need to count from 1. If students ‘trust the count’ from here they will be able to use strategies to combine collections. If students do not ‘trust the count’ they may be able to combine two collections by counting by ones, but this ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Foundation Year Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
This quick game encourages students to use their fingers to model numbers in different ways.
Smaller numbers can be found hiding in bigger numbers – develops student knowledge, understanding and skills in using combinations of numbers.
This unit develops understanding and skills of position and chance.
In this game, students add single digit numbers and subitise domino dot patterns.
In this second of three lessons, students are provided with the opportunity to play with their leaf families, and consider the many possibilities. They represent their leaf stories using pictures, numerals and symbols.
Bead strings are a great tool to make with children to model numbers in a variety of ways.
In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.
In this final of these three lessons, students work in groups to reflect on and record their learning about representing number stories using Yuendumu leaf games and stories. They represent their leaf stories using pictures and numerals.
This sample multi-age unit explores the big idea 'equal means equivalent'.
Collections of ten are really useful – this unit develops student knowledge, understanding, and place value skills, and how attributes can be used to sort objects.