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Listed under:  Mathematics  >  Geometry  >  Shapes (Geometry)
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Pattern Blocks - Calculate

This activity uses pattern blocks to explore patterns and the relationship between numbers. Students use the blocks to create and describe other shapes and since the blocks are relational they can be used for other investigations. For example, turn the blocks into units – if the triangle is one what is the value of the hexagon?

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Throw a Shape - Calculate

In this game, students throw dice to determine the number of edges and vertices of a 3D shape, they then use physical materials to build their shapes. The game gives them an opportunity to practise geometric reasoning, identifying shapes based on their properties and visualising objects in three dimensions.

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Investigating Shapes (Year 5 & 6) - Calculate

The focus of this activity is to discover what it is that students know about 2D shapes and 3D objects.

Downloadable

Line of symmetry

Students identify and draw the lines of symmetry by folding 2D shapes.

Downloadable

First steps in Mathematics: Space – Diagnostic tasks

A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.

Downloadable

First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

Downloadable

Categorisation

Use this task to assess students’ knowledge and understanding of properties of shapes, and language they use when describing common features.

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Finding Shapes and Objects - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Guess My Shape or Object - Calculate

The focus of this activity is to encourage and support students to describe two dimensional shapes and three dimensional objects according to their features or properties.

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Stand up, sit down - Calculate

This game focuses on listening and matching shape properties to the correct shape, and using mathematical vocabulary to describe shapes.

Downloadable

Sensational shape hunt

Students compare shapes. In small groups, students are taken on a 'Sensational shape hunt' outside in the school grounds. They look around, observe and describe the shapes they see in the environment. They may stop to feel the straight or curved edges, the flat or rounded sides or surfaces. They compare shapes and find ...

Interactive

Shapes All Around Me

Identify shapes that surround you every day. Look at the bedroom and the playground. What shapes can you see?

Interactive

Cake time: Peg + cat

Peg and Cat use a pattern to decorate a cake. See what type of pattern they use.

Interactive

Rotations of two-dimensional objects

This is a four-page HTML resource about solving problems concerning quarter turns of two-dimensional objects. It contains four questions, one of which is interactive, and one video. The resource discusses and explains quarter turns to reinforce students' understanding.

Interactive

Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

Interactive

Numeracy wrap: It's what's inside that counts

interactive activities that guide students to explore the interior and exterior angle sums of polygons.

Interactive

Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

Online

Enlargement transformations

This is a website designed for teachers and students in year 5, and addresses components of the enlargement transformations topic in geometry. It is particularly relevant for the concept of enlarging two-dimensional shapes and also contains material on enlarging drawings using grid paper. There are pages for both teachers ...

Interactive

Shape sorter: polygons

Help sort shapes, in the shape factory. Examine examples of shapes and determine if they belong in the Yes polygon set. Examine examples of shapes that do not belong in the set. Work out what features of the polygon are important and test your ideas by sorting some shapes. Then program the robot and see if it sorts the ...

Interactive

Monster choir: making patterns

Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.