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Lucky lottery

In this lesson, students play a simple lottery game, analyse their odds of winning and how this influences the decisions they made. Students determine the differences between experimental and mathematical probability, conduct a simulation modelling an event and critically evaluate the odds of winning the lottery. The lesson ...

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Interpret and discuss data displays: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Interpret and discuss data displays. Students collect data to create a sample. Students consider whether the data is coming from direct or primary sources or is derived from secondary data.

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Introduction to games of chance

This lesson explores how to predict outcomes of games of chance. Students investigate the concepts of luck, skill and fairness, using dice games. They calculate probabilities for one and two dice rolls and compare the odds for different combinations of dice in a variety of game scenarios. The lesson is outlined in detail ...

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Time and duration: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Time and duration. Students should be familiar with the concept of time as a measurement that determines how long it takes to get somewhere or how long it takes to complete something. They should also be familiar with the vocabulary seconds, minutes, hours, days, weeks, ...

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Stellar navigation and mathematics

Before GPS, there were many ways to navigate, including using the stars. In this resource, students and teachers will learn about celestial positions, the azimuth and altitude to shape their understanding of traditional navigational techniques.

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AERO Ochre Maths Year 3 Unit 2 - Exploring calculation strategies

This sequence of 15 lessons will teach students various calculation strategies.

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Work sample Year 10 Mathematics: Mathematics assignment

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 10 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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7St01A Data classification and visualisation - Ochre Education

This unit of work focuses on data visualisation. Students define and classify data and variables as categorical (nominal or ordinal) or numerical (discrete or continuous); create displays for categorical data including column graphs and pictograms; create displays of numerical data including dot plots, stem-and-leaf plots, ...

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8M02A Ratio and rates - Ochre Education

This unit of work focuses on rates and ratio. Students define, recognise, represent, and find equivalent, simplified, and unit ratios and rates; convert between rate units; determine and use the multipliers between parts of the same ratio or rate and across equivalent ratios and rates.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Addition Foundation - Calculate

The focus of this activity is to discover if students can represent numbers, without the need to count from 1. If students ‘trust the count’ from here they will be able to use strategies to combine collections. If students do not ‘trust the count’ they may be able to combine two collections by counting by ones, but this ...

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Bead Strings - Calculate

Bead strings are a great tool to make with children to model numbers in a variety of ways.

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Even and Odd Orcharding - Calculate

What makes even numbers special? What makes odd numbers… well… odd? Help these farmers plant their fruit trees in rows and patterns, and see what happens when we add, subtract and multiply different combinations of these numbers together! Use this low threshold, high ceiling task to explore the properties of even and odd numbers.

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Race to... - Calculate

This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.

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Four in a Row - Calculate

This game played in pairs or small groups challenges students to create equations using numbers rolled on ten-sided dice.

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Addition Strategies - Calculate

Regular practise of addition facts can help children build their confidence in maths.

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Patterns & Algebra Year 6 - Frogs Lesson - Calculate

This activity is designed to encourage students to engage with a problem, before they overthink it. Too often in class we begin with what is familiar to students and gradually increase the challenge. This problem begins with a challenge and encourages students to work backwards to solve a simpler problem, before applying ...

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Odd & Even Year 1 & 2 - Calculate

In this lesson students investigate odd and even numbers.

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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The Array Game - Calculate

The purpose of this game is for students to construct arrays and to describe them in words and numbers.