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Inquiry Prompt Ribbon Bow - Calculate

This open-ended task challenges students to carry out a mathematical investigation using a ribbon-bow as a stimulus. They are encouraged to develop their own research questions and investigate possible solutions using using mathematical problem solving and modelling strategies.

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The Geometry and Algebra of Honeycomb - Calculate

This integrated unit of work explores the amazing structures of honeycomb by examining the properties of regular and irregular polygons and polyhedra. Students then move on to solve problems using geometric and algebraic reasoning.

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Algorithms for First Nations Australian games

In this lesson, we explore algorithms and how they can be used to provide instructions to play a First Nations Australian instructive game. We also learn about aspects of First Nations cultures.

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Engineering solutions for platypus protection

Students learn about the important role engineering plays in conservation. They explore how engineers, industrial designers and ecologists collaborate to mitigate the impact of human activity on different species.

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Representing Patterns - Calculate

In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.

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Multiplication Facts - Calculate

This resources describes some games and activities that can be used to help students learn the multiplication facts (or times tables) up to 10 × 10.

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Sandcastle ratios

In this lesson students think like geotechnical engineers, exploring the properties of sand and the ways in which those properties can be used in building and construction.

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Mapping the ocean floor

This activity builds understanding of sonar technique and applications through processing and plotting data to discover a seafloor feature and by bouncing balls on different surfaces and analysing rebound, relating this to ground hardness then extend understanding to 'backscatter' in bathymetry surveys. It is suitable for ...

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Sleepy statistics: Part 1

Students conduct a sleep audit over two weeks to test hypotheses regarding improving sleep quality.

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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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Maps Year 3 & 4 - Calculate

The focus of this activity is to encourage students to use trial and error and persistence to solve a mathematical problem.

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Park Ranger Problem Solving: An ‘Addition & Subtraction’ Rich Task for Years 3–4 - Calculate

The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.

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Transformations Year 3 & 4 - Calculate

This lesson helps students explore different shape transformations and describe symmetry in objects and images.

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Pattern & Algebra Year 3 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. At this stage, ...

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Representing Patterns (Year 7) - Calculate

Patterns can be represented in several ways and this unit will explore five different representations.

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Measuring Mass - Calculate

The focus of this activity is to encourage students to measure, order, compare and check the mass of a range of objects using hefting (holding something to test its mass) or formal units of measure.

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Today's Number - Calculate

This is an open task as it can cater for the needs of many students and can be used over and over to build confidence in representing numbers in different ways. In this activity students have an opportunity to engage with a variety of number ranges and are able to demonstrate their understandings of those numbers in many ways.

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Addition Year 3 - Calculate

This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.

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Subtraction Year 3 & 4 - Calculate

This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.