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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

Downloadable

Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

Downloadable

The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

Downloadable

Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

Downloadable

Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

Online

Yulunga: inkanyi

Although not a universal activity, athletic events were common. In a part of central Australia the children would have running races together. The race was a cooperative effort. According to age, running speed and fitness levels, runners started at different distances and all players attempted to finish together. This activity ...

Online

Yulunga: kangaroo

Imitation activities were a favourite and popular activity for children everywhere. In one activity children would copy the actions of the kangaroo. This is a jumping relay race based on the actions of a kangaroo jumping. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a ...

Online

Yulunga: tarnambai

Although not a universal activity, athletics-type events were common. On Tiwi (Bathurst) Island the children collected the seed heads of the ‘spring rolling grass’ (Spinifex hirsutis) that grew on the sand hills near the coast. These were taken to the beach and released. The children allowed these to be blown along by the ...

Online

Yulunga: jirrakayi-ku

This rope-skipping game was played by Aboriginal children inhabiting the Riverina area between Victoria and New South Wales. This is a skipping game suitable for a large group of players. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation ...

Online

Yulunga: emu

This game is based on a chasing game observed being played by Aboriginal children in the Northern Territory in more recent times. This is a chasing and catching (tag) game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous ...

Online

Yulunga: puloga

Regular mock combat tournaments took place in the Cardwell and Tully River areas of north Queensland. The Mallanpara people called this a prun. It was essentially an entertainment activity, though the opportunity was taken to settle disputes, real or imaginary. It also gave the men a chance to show off their prowess and ...

Online

Yulunga: boomerang

Boomerang throwing was a popular activity with Aboriginal groups in many parts of Australia. While the fighting boomerang was often used as a toy, the returning boomerang implement was often constructed solely and especially for purposes of sport and amusement. The toy, or returning boomerang, was usually thrown only by ...

Online

Yulunga: ilye

A boomerang game was played by the Wogadj people of central Australia. This was a keep-away type of game that encouraged a lot of running. A boomerang was thrown along the ground in the game. The older men usually played against the younger men. The game is one of running and throwing using a disc (frisbee) in place of ...

Online

Yulunga: pirbu-pirbu

In north Queensland a cross-boomerang was made from the wood of the cluster fig tree (Ficus chretiodes). To the Mallanpara people of the Tully area it was known as pirbu-pirbu. This is an indoor activity using toy crossboomerangs made from a foam material. The Yulunga: Traditional Indigenous Games resource was developed ...

Online

Yulunga: tha'an

The pushing game of tha’an, similar in nature to tug-of-war, was played by young and old men living on the upper reaches of the Batavia River and at McDonnell in north Queensland. The ‘fun’ of the activity consisted mainly in balancing the pushing pole against the side of the body for a few minutes and then letting it fall ...

Online

The Conversation - Understanding immunisation and vaccination

A series of articles about vaccination and immunisation including: explanations on so-called ‘herd immunity’; myth-busting; the research on the claims made by those who are anti-vaccination; and case studies of immunisation against polio, small pox, HIV, influenza, measles, and others. Each article is about 600-800 words.The ...

Online

Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

Interactive

Girl Asleep Digital Education Package

This resource, delivered in two-parts as Girl Asleep; an Interactive Journey accompanied by a detailed digital study guide, gives imaginative and dynamic insights into the making of the feature film Girl Asleep. The Interactive Journey allows students to experience what it is like to work on a film set through interviews ...

Online

Teachers talk laptops

This resource is a series of short videos about teachers using laptops in their high school classrooms. The subject areas covered are English, Mathematics, HSIE, Creative arts and PDHPE.

Online

Tackling disability discrimination in sport

This is a unit of work about disability discrimination in sport. It explores: the concept of disability rights and how to make sports more inclusive; the barriers people with disabilities face when participating in some sports; the role of the Australian Human Rights Commission in disability complaints in sport; participation ...