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Visualising water quality

This lesson sequence provides a rich opportunity to discuss sustainable water management issues, particularly those related to a local catchment. Students gather and map data which allows them to answer questions and add simple environmental data such as water quality parameters to maps using Google Maps.

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Using Whizzy's storybooks

These lessons use a story-telling content and are designed to promote student understanding of why water is vital to living things, sources and uses of water, how water changes in the water cycle and why and how to use water wisely.

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Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

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Wonder of water

The unit has been written to develop students' understanding of the importance of water as a resource and to promote its wise usage. If possible, organise to implement this unit in a term in which you are likely to receive rain.

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The gambling zone: Issues and consequences

In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...

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The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

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What can water do?

In this lesson, students participate in four tasks to develop an understanding of the properties of water, specifically how water changes when warmed or cooled.

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Water communicators

In this activity, students discuss what it would be like to have no water and how they can save water to prevent this happening. They take a tour of the different locations around the school where water is used and take photographs of students demonstrating ways to save water at that location. They use the photographs to ...

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How does water change?

In this lesson, students explore the properties of water using their senses. This activity is useful as a quick introduction to the topic

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School water use audit (Year 4)

In this activity, students identify the water use areas in the school and the water use items found in those areas. On the ‘Water walk’, students also identify any leaking water use items. They assess how water savings can be made in each of these areas.

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Even and Odd Numbers - Calculate

In this activity let’s look at what happens when we add, subtract and multiply pairs of even numbers, pairs of odd numbers, or even a mix of even and odd numbers!

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Solving Linear Equations - Calculate

This unit of work focuses on solving linear equations. It includes an AMSI Interactive online module, a range of other AMSI Schools and external links and video tutorials and some extension or enrichment ideas. A short quiz at the end of the AMSI Interactive will help students to test their understanding at the completion ...

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Measurement (Measure My Island) - Calculate

This activity allows students to learn about measuring by measuring attributes of irregular shapes. The use of informal units is an important step in order to develop understandings of what it looks like when measuring the attributes of length, perimeter and area.

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Fractions Year 6 - Calculate

This activity challenges students to unpack a rule and see if it is being used correctly. Often students will just learn a rule and blindly use it. This task asks students to stop and think and then make corrections to ensure the rule works in all cases (generalise).

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Linear Algebra Year 7 - Calculate

The focus of this activity is to find out what students know about linear equations and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...