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See & Say - Calculate

This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.

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Number Walk Rich Task - Calculate

This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.

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Addition & Subtraction Year 1 - Calculate

This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Make 10 - Calculate

This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.

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Pattern pursuit

Students identify, describe and create repeating patterns.

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Statistics and probability: Foundation to Year 9

This comprehensive resource describes the progression of ideas that cover statistics and probability. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in chance and data including teaching and cultural implications.

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The farm

Use this task to assist in assessing student knowledge, skills and processes related to drawing a plan, showing the position and orientation of objects and positional language they use.

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Water challenges

In this culminating activity, students use their understanding about how people use and manage water to respond to hypothetical scenarios about water shortages. In this activity, students discuss 'what if' scenarios: possible reasons for the shortages, possible consequences and ways to manage the situation.

Downloadable

My special time

Students tell time to the hour and half-hour. They match analog and digital time representations.

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Duck in a Bucket - Calculate

In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.

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Place Value: reSolve Garden

This sequence of 5 tasks explores the idea that 10 ones are equal to a unit of 1 ten. Students explore through the context of a garden as Mr Sprout the gardener packs and plants his seeds. Students have multiple experiences of stacking, of grouping, and of bundling as they make sense of this idea. Professional learning ...

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Pattern Blocks - Calculate

This activity uses pattern blocks to explore patterns and the relationship between numbers. Students use the blocks to create and describe other shapes and since the blocks are relational they can be used for other investigations. For example, turn the blocks into units – if the triangle is one what is the value of the hexagon?

Downloadable

Which lunchbox holds more?

Use this diagnostic task to assess what students know about volume and units to compare volumes.

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First steps in mathematics: Measurement – Book 2

A guide to teaching about measurement including indirect measuring, and estimating.

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Measurement: Foundation to Year 9

This comprehensive resource describes the progression of measurement ideas. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in measurement including teaching and cultural implications.

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Using Whizzy's storybooks

These lessons use a story-telling content and are designed to promote student understanding of why water is vital to living things, sources and uses of water, how water changes in the water cycle and why and how to use water wisely.

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How is water used?

In this lesson, students investigate the variety of ways water is used by plants and humans in four workstation activities.

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Put them together

Students rearrange the parts of an addition situation to show commutativity. They use appropriate thinking strategies to solve simple addition problems and record addition problems with numerals and symbols.