Search results

Text

Overview of assessment for phonics knowledge and skills

This document helps teachers create an assessment schedule that includes all the early phonics-related skills necessary for reading and spelling development from Foundation to Year 2.

Online

Represent collected data: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Represent collected data. Students expand their knowledge of numerical data displays. Students draw or use digital software, to create their graphs or charts. Give ample opportunities to practise drawing stem-and-leaf plots, especially choosing the correct stems. Then, ...

Online

Find unknown values: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Find unknown values. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall and ...

Online

Time and duration: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Time and duration. Students develop their ability to read time to the minute using analogue and digital clocks. They also estimate and compare the duration of events.

Online

Metric units and using instruments: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Metric units and using instruments. Students develop understanding and use of metric units to estimate, measure, order and compare objects according to their length, mass and capacity.

Online

Measures of turn (angles): Year 3 – planning tool

This planning resource for Year 3 is for the topic of Measures of turn (angles). Students develop their understanding of an angle as measures of turn and compare angles with right angles.

Online

Shapes and objects: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Shapes and objects. Students identify and describe 3D objects and their geometric properties. Students develop their understanding of an object’s properties by creating models using a variety of materials. They explore common objects in the environment and explain the ...

Online

Position and location: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Position and location. Students create two dimensional representations of familiar places. They represent the position objects relative to one another locating these on simple maps or grids.

Online

Money: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Money. Students investigate the value of coins. They explore the relationships between dollars and cents and learn to represent money values in different ways.

Online

Possible outcomes: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Possible outcomes. Students develop their knowledge of the language of chance, which is a subjective, informal estimate. Students learn to describe events as impossible, unlikely, likely, even chance, highly likely and certain.

Online

Coding for GUIs Lesson 2: Controls for input

This is the second in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual To Text Coding lesson series.

Online

Book analysis with AI techniques

This learning sequence explores text analysis through Natural Language Processing, a significant application of Artificial Intelligence. Teachers and students are led through a series of video tutorials to develop a Python program that can break down and analyse the content of a complete text and use smart sentiment analysis ...

Text

Digital systems cards

This PDF and accompanying cards provide suggestions for ways in which students can identify and explain digital systems in their environment. Students determine whether digital systems include inputs, outputs, or both, and whether they feature software, hardware or peripheral devices. The resource includes useful links ...

Text

Data collection and representation: What’s in your lunchbox? Years F-2

This resource provides activities in which students collect, represent and interpret data about the fruit and vegetables they bring to school.

Downloadable

Year 1 Phonics Check: Administration guide

This guide provides detailed information for school leaders and teachers on what the Year 1 Phonics Check is (a free, 7-minute assessment that assesses students' decoding skills across words of increasing complexity). The guide contains information on delivery modes and key materials, administering the Check, recording ...

Downloadable

Year 1 Phonics Check Analysing and responding to results

This guide explains how to analyse data from the Year 1 Phonics Check, and how to use it to inform instruction. The Year 1 Phonics Check is a free, 7-minute assessment that assesses students' decoding skills across words of increasing complexity.

Downloadable

The Simple View of Reading and the year 1 Phonics Check

This document explains the Simple View of Reading. It gives teachers a framework to map student strengths and areas of need with the two key factors required for reading comprehension: word recognition (decoding) and language comprehension.

Downloadable

Phonics Check user manual: Register and manage user accounts

This technical user manual supports school administrators and teachers when using the online Year 1 Phonics Check platform to register, log in and manage user accounts. The Year 1 Phonics Check is a free 7-minute assessment to assess students' decoding skills across words of increasing complexity.

Online

Visual to text coding: Lesson 12

This is the final in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. See next steps for suggested courses and learning sequences after this lesson. It builds on the coding concept of functions (by introducing the concept of return values. Functions are ...

Online

Visual to text coding: Lesson 11

This is the eleventh in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. It builds on the coding concept of functions. With the addition of parameters, functions allow the programmer to adapt their reusable code’s behaviour, tapping into the Computational ...