F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Links to resources to explore fundamental questions about light and matter and the application of the physics of light and matter to the past, the future and to space. Includes a quick quiz, links to additional DEC NSW physics resources and to the International Science School at the University of Sydney.
This resource is designed to support science teachers in addressing concepts in electricity in the BOS NSW Syllabus for the Australian Curriculum in Science - Stage 3. Making decisions about the use of electricity is approached from an understanding of circuits, sources and sustainability.
A webpage with a focus on the electromagnetic spectrum and its links with radio astronomy with supporting activities and links to resources.
Students use this resource consisting of three slides with diagrams, written explanation and voice-over to understand how to draw simple circuits and the symbols used to represent them. There is a two-question quiz and a summary slide.
Students use this resource consisting of four slides with diagrams, written explanation and voice-over to understand that current is the flow of electricity around a circuit and that the greater the resistance of the circuit, the less current flows. There is a two-question quiz and a summary slide.
Students use this resource consisting of three slides with diagrams, written explanation and voice-over to understand how to the arrangement of bulbs in series and parallel circuits and understand the differences between them. There is a two-question quiz and a summary slide.
Students use this resource consisting of nine slides with diagrams, written explanation and voice-over to understand that wires carrying an electric current produce a magnetic field and that a current in a coil produces a magnetic field pattern similar to a bar magnet. There is a two-question quiz and a summary slide.
A webpage about surfing safety, dangerous waves and rips, and the history and science of surfing. A 'For Kids' section provides games and quizzes for young swimmers and surfers.
Students use this resource consisting of five slides with diagrams, written explanation and voice-over to understand how a fuse protects a circuit and learn some uses of resettable circuit breakers. There is a two-question quiz and a summary slide.
This interactive resource takes students on a journey of discovery in the energy and mining world. Oresome world contains five games or modules: Coal, Energy, Gas, Low emissions and Mining, and within each of these there are several facilities to explore, such as the Underground mining site, Hydroelectric power station, ...
In this resource, students will use a simulation to build a series circuit with batteries, light bulbs, resistors, and switches. From their experimentation, students will understand how different components affect the circuit, and explore the relationship between voltage, current, and resistance.
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
A resource for Stage 3 students called Ecospace which takes students on a journey through the design process, requiring them to explore a real space in their immediate learning environment and to show a real school audience how improvements could be made.
Explore how sound travels as a wave. Examine diagrams and simulations to answer a series of questions about sound properties. For example, identify the effects of compression waves on the vibration speed of particles. Test the effects of changing wave properties: frequency, wavelength and amplitude. Transmit sounds in a ...
Select energy sources and energy converters to build energy chains to power appliances and vehicles. Examine how each energy converter in a chain loses some energy and reduces the energy available for use. For example, show that using a solar panel and an electric motor to drive a car delivers only 16% of the original ...
Build up to six energy chains that make electricity. Select from different energy sources and choose energy converters to match. Examine the type of energy change that happens in each converter. Arrange the converters into the correct chain so that the energy can be delivered as electricity. For example, construct a chain ...
These seven learning activities, which focus on 'authentic contexts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers engage their students' interests, ...