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Wodonga South Primary School

Wodonga South Primary School caters for students in years F-6 and has approximately 540 students. Simon Collier is the curriculum officer who works with the school to support implementation of the Australian Curriculum: Digital Technologies. Teachers at the school have chosen to focus their project on professional learning ...

Online

Creating a wildlife habitat: research

This learning activity is the first part of a sequence of 5 individual learning activities focused on creating a wildlife habitat. The order of these learning activities are: research, vision, design, planting and monitoring and care. The OUTCOMES are for children to: undertake research to determine what their local ecosystems ...

Downloadable

Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Bias in science

Students are often unaware of biases that operate in society and the ways in which these biases can limit the contributions of diverse Australians. In this lesson they have an opportunity to explore the ways women have been written out of science history, and to take action to highlight the importance of diversity in STEM. ...

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Australian Curriculum: Digital Technologies: years 3-4

This PDF provides a line of sight from content descriptions to achievement standards.

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St Mary’s Primary School – Final report

This report provides details of St Mary's Primary School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.

Audio

Wodonga South Primary School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Wodonga South Primary School's participation in the Digital Technologies in Focus project.

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Wildlife crime and the law

This sequence of five lesson ideas focuses on the concept that Australia's biosecurity and environmental wellbeing are enhanced when individuals understand the behaviours, rules and laws associated with being an environmentally responsible citizen. The resource provides students with the opportunity to explore how Australia’s ...

Downloadable

If only animals could talk

This is an illustrated narrative describing the engineering decisions made to create wildlife corridors for safe passage for Australian fauna to protect them and the stormwater networks they had been traveling through. It shows the creativity, innovation and collaboration required, and focuses on the value being an engineer ...

Interactive

‘Physical Education – Essential skills for primary teachers’ online course

The aim of this online refresher course is to enhance the confidence and competence of generalist primary school teachers in delivering purposeful and engaging PE. The course aims to improve student learning in schools by addressing critical challenges. It tackles the decline in physical education and the rise of sedentary ...

Downloadable

Let's party!

In this lesson students learn about needs and wants whilst budgeting for a birthday party. Students gather and compare data about how their classmates celebrate birthdays. They are then introduced to budgeting in the context of planning a party. They are asked to consider how needs and wants impact their spending choices ...

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Focus on Japan: Cross Curriculum Connections in Primary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Focus on Japan: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

Online

Measures of turn (angles): Year 4 – planning tool

This planning resource for Year 4 is for the topic of Measures of turn (angles). Students develop their understanding that an angle is a figure formed by two rays sharing a common end point, called the vertex of the angle.

Online

Visual to text coding: Lesson 8

This is the eighth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It brings together skills from the previous lessons to design and develop a Higher Lower game, where the player tries to guess ...

Online

Visual to text coding: Lesson 1

This is the first in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create variables, get user input and perform maths operations.

Online

Visual to text coding: Setting Up

This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language. This section provides guidance on how to set-up the particular programming environment including Scratch, Python and JavaScript.

Online

Habits of a Systems Thinker

This lesson introduces some of the skills and concepts involved with Systems Thinking. Students are introduced to a number of Habits of a System Thinker, positive and negative feedback loops and the concept of supra- and subsystems.

Online

Conduct chance experiments: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Conduct chance experiments. Students predict the frequency of an outcome of repeated chance experiments. They conduct simulations using digital tools to generate and record the outcomes, and observe the effect of many trials on the outcome. They then compare observed ...

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Proportional reasoning video

Use this video as a springboard to explore scaling or proportional thinking, and to apply that thinking in a food context, drawing on reasoning and mathematical modelling.