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Representing images using binary: totems

In this lesson, students will interpret a First Nations Australian artwork by representing an image they create as a binary image with accompanying code.

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Representing Patterns (Year 7) - Calculate

Patterns can be represented in several ways and this unit will explore five different representations.

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Crocodile and Shark (4–6) - Calculate

In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.

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Location Year 5 & 6 - Calculate

The focus of this activity is for students demonstrate a systematic approach to trialing and recording possible solutions. Students are encouraged to explain the method they used, compare solutions and prove they have found all the possible solutions.

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Reasoning Year 5 - Calculate

The focus of this activity is for students to recognise the relationship between the dimensions of a square or rectangle and the perimeter and area of these shapes. Students will need to use a systematic approach to show that they have found all the possible solutions.

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Adaptive Speciation of Honeybees - Calculate

Using the example of the humble honey bee, this integrated Science and Mathematics unit illustrates the way in which speciation occurs in nature and explains how living things adapt to survive in their environment. In doing so, the unit describes the nature of simple multiplicative number sequences and how simple algebraic ...

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Investigating Shapes (Year 5 & 6) - Calculate

The focus of this activity is to discover what it is that students know about 2D shapes and 3D objects.

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More than, less than ½ - Calculate

This game, played with ten-sided dice, in pairs or small groups, provides students with opportunities to make, simplify and compare fractions with different denominators. Students aim to collect fractions that are more than a half and less than a half, recording their rolled fractions on a score card as the game progresses.

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Sleepy statistics: Analysis: Part 2

In this second of two lessons, students represent their acquired sleep data using a back-to-back stem-and-leaf plot and draw conclusions based on statistical analysis.

Downloadable

Groundwater Mini unit - Teacher and Educator notes and student activities

This unit focuses on water occurring naturally underground, known as groundwater. The unit introduces what an aquifer is and how it works, how water moves through the environment with a focus on groundwater, the Great Artesian Basin and human interaction with water. Students have opportunities to explore groundwater through ...

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Money Year 5 & 6 - Calculate

The focus of this activity to challenge students to apply their knowledge of the four operations to solve a problem involving money. Students also need to demonstrate their ability to explain using evidence which option is the best.

Downloadable

Sugar Shake: Erosion experiment

This activity introduces weathering and erosion by investigating why river pebbles are often rounded. The download includes background information for teachers and an activity sheet for students. The activity demonstrates the process of erosion using sugar cubes. Students are asked to predict what might happen (a hypothesis) ...

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The maths behind RGB images

In this lesson, students explore the RGB (Red, Green, Blue) colour model commonly used in digital imaging and display systems. They learn how each colour in the RGB model is represented by 8 bits and understand why there are 256 color intensities for each channel. Students will represent the 8 bits using their mathematical ...

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Biomimicry glider

In this lesson students explore the dynamics of flight by examining animal adaptations and apply their learning to think like an aeronautical engineer and design their own glider

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Linear Algebra Year 7 - Calculate

The focus of this activity is to find out what students know about linear equations and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?

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Algebra Tiles: Learning Sequence - Calculate

The following is a suggested teaching and learning sequence for using Algebra Tiles.

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Pass The Count - Calculate

This game allows students to practice their skip counting skills in small groups.

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Where’s the mankarr? Recording and visualising data: Part 2

In this second of two lessons, students view a video to record data about the bilby (mankarr). They visualise and interpret the data.

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Catch the Moon - Calculate

This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.