Search results

Text

Addition Foundation - Calculate

The focus of this activity is to discover if students can represent numbers, without the need to count from 1. If students ‘trust the count’ from here they will be able to use strategies to combine collections. If students do not ‘trust the count’ they may be able to combine two collections by counting by ones, but this ...

Text

Bead Strings - Calculate

Bead strings are a great tool to make with children to model numbers in a variety of ways.

Text

Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

Text

On, Over, Under, Beside - Calculate

This simple game helps students develop their understanding of positional language.

Downloadable

Sensational shape hunt

Students compare shapes. In small groups, students are taken on a 'Sensational shape hunt' outside in the school grounds. They look around, observe and describe the shapes they see in the environment. They may stop to feel the straight or curved edges, the flat or rounded sides or surfaces. They compare shapes and find ...

Downloadable

Spot the number

Students recognise amounts to five without counting.

Text

Pattern & Algebra Year 1 - Calculate

The focus of this activity is to discover if students can use their knowledge of repeating patterns created with objects and extend this to number patterns. It is important to remember to ask students to continue patterns to the right and left. This is important as students need to be able to count forwards and backwards.

Text

Pattern & Algebra Foundation - Calculate

The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.

Downloadable

Guess where

Students describe the location of objects by indicating positions.

Text

Yuendumu leaf games: representing stories

In this second of three lessons, students are provided with the opportunity to play with their leaf families, and consider the many possibilities. They represent their leaf stories using pictures, numerals and symbols.

Text

Yuendumu leaf game: introduction

In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.

Text

Algorithms: storytelling sequence

In this lesson, students will explore a story by an Aboriginal or Torres Strait Islander author that has a sequence that can be followed. Students will sequence the main elements or steps in the story in their own way and share with peers.

Online

Shapes and objects: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Shapes and objects. Students compare and classify the properties of common shapes found in the classroom, home or local environment.

Online

Position and location: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Position and location. Students describe the positional relationship between different objects using relevant spatial language. Support students in learning to describe position, direction and movement.

Online

Acquire, record and represent data: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Acquire, record and represent data. Students consolidate and extend upon their knowledge of data. They collect and record categorical data in various ways including using tally marks, objects and drawings. They represent data using one-to-one displays and refer to these ...

Downloadable

The teen game

Students use standard place-value partitioning to represent 'teen' numbers.

Downloadable

Pattern pursuit

Students identify, describe and create repeating patterns.

Downloadable

My special time

Students tell time to the hour and half-hour. They match analog and digital time representations.

Text

Addition & Subtraction Year 1 - Calculate

This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.

Text

100 Face (Cuisenaire Rods) - Calculate

This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.