F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...
This Android application contains high-resolution images and descriptions of over 1,000 items from four Japanese museums: Tokyo National Museum, Kyoto National Museum, Nara National Museum and Kyusyu National Museum. The images are organised into twelve categories: Painting, Calligraphy, Sculpture, Architecture, Metalwork, ...
In this project, students build their own augmented reality (AR) artwork using free digital tools with Artivive. Students can augment an existing artwork or design their own. This new technology allows artists to create new dimensions of art by linking classical with digital art.
In this teaching activity, students will apply mathematical, science, and engineering concepts to experiment with balancing levers. They classify types of levers to design and build a simplified mobile and explore suspended and standing mobiles by sculptor Alexander Calder.
Explore a selection of artists and artworks from the contemporary collection of the Art Gallery of New South Wales, including the John Kaldor Family collection. Contains images, background information on the artists and their art, and some audio curator insights and video interviews. Artworks are from 1960s to 2010s. Free ...
Explore a selection of artists and artworks from the Art Gallery of New South Wales' collection of Aboriginal and Torres Strait Islander art. Contains images, background information on the artists and their art, and some audio curator insights and video interviews. Artworks are from 1990s to 2010s. Free when reviewed 26/5/2015.
Using drama and visual arts students explore a world of play and imagination where nothing is as ordinary as it seems.
Investigate the unique physical features of the giraffe and explore how giraffes are represented in art. Create your own giraffe artwork.
Explore drama and visual arts activities using an adventure story as a stimulus.
Explore a world of play and imagery, where nothing is as ordinary as it seems. Students respond imaginatively when using a stick as a stimulus to explore elements of drama and create characters. Students will develop their expressive skills through movement and voice. Students also create artworks using a stick as a stimulus.
Developing a concept by making artworks from found objects. Explore how artist, James Powditch, assembles found objects to create artworks inspired by his love of film.
Students discover techniques for drawing animals and painting an artwork.
Explore dance, art and music through a song about Autumn leaves. Make some art works, dance like a leaf and learn to play the song on a keyboard instrument.
Students learn about cartooning techniques to create cat cartoons inspired by the Cat in the Hat.
Students will listen to the story 'The Dot' by Peter H Reynolds and create artworks of real and imagined things inspired by the story. They also sing a song with simple actions.
Learn to use two-dimensional shapes to create a chicken artwork.
Find out more about papaya trees and then learn to draw one! Learn a song about climbing a tree and some movements to perform as you sing the song. Explore how to find the beat in the music.
Explore aluminium wire as a medium for creating a sculpture. Working with wire provides students with a great opportunity for problem solving as they consider line, space, shape, weight and balance. Aluminium wire can be easily adapted to your classroom as it's a pliable material that can be cut with scissors and is suitable ...
A visual arts activity for students using aerial perspective and abstract forms.
Explore dance, drama and visual arts through different elements of friendship.