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Focus on Japan: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Creating a yarning circle: yarning and wellbeing

This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...

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Conduct statistical investigations: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Conduct statistical investigations. Student bring together their learnings and plan a statistical investigation using known data or by conducting statistical data collection themselves. Students identify potential data collection and analysis from available data sets ...

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Possible outcomes: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Possible outcomes. Students are introduced to more complex probability concepts, terminology and visual representations. These concepts may be challenging for students to comprehend and will need multiple examples incorporating relevant teaching strategies.

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How the Enlightenment came to Australia

This video (14:20) examines the origins and emergence of the Enlightenment and its principles and ideas that shaped society including its institutions, freedoms, the exercise of law, education and wealth. The video discusses the impact of the writings of the philosophers of the period and the impact they had on Australia's ...

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Books for exploring digital technologies concepts

This PDF provides a list of books that are useful for exploring key concepts and ideas in Digital Technologies.

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Newsletter – October 2018

This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.

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Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

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Faith Lutheran College – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Faith Lutheran College's participation in the Digital Technologies in Focus project.

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St James Catholic College – Project proposal

This PDF outlines St James Catholic College's proposal to participate in the Digital Technologies in Focus project.

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Pythagoras and trigonometry: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Pythagoras and trigonometry. Students are introduced to Pythagoras’ theorem to solve problems involving the side lengths of right-angled triangles.

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Coding for GUIs Lesson 2: Controls for input

This is the second in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual To Text Coding lesson series.

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Coding for GUIs (JavaScript edition): Index page

This lesson sequence provides step-by-step video tutorials and challenges to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. It follows on from the Visual To Text Coding lesson series.

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Visual to text coding: Lesson 12

This is the final in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. See next steps for suggested courses and learning sequences after this lesson. It builds on the coding concept of functions (by introducing the concept of return values. Functions are ...

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Visual to text coding: Lesson 6

This is the sixth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It builds on the previous introduction to arrays (also called lists) and brings in the length property.

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Visual to text coding: Lesson 5

This is the fifth in a series of lessons to transition from visual coding to text-based coding with a general purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create and use arrays (also called lists).

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Hot Bots

For this project, students are introduced to the Arduino microcontroller and Arduino integrated development environment for programming a switch on an air conditioner. This lesson was designed by Cindy Thornton, Flinders Island District High School, Tasmania.

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Off to the movies

This is a simple Boolean (true/false) application where its asks the user’s age - if you are over 15 then you can watch G and M rated movies - if you are under 15, then you can only watch G rated movies. This lesson was designed in collaboration with Jason Vearing QSITE (Gold Coast Chapter).

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Food innovation and molecular gastronomy lesson

In this lesson, students explore connections between science, design, and technologies through the lens of food innovation and food science. Students look at interesting and unusual food products, using food textures as a jumping off point to explore the relationship between chemistry and food. Students then experiment ...

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Rates and ratios: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Rates and ratios. Students recognise and use rates to solve problems including, constant rates, rate of pay, cost per kilogram, recipes, simple interest and average rates. Students will also be required to make comparisons between two related quantities of different ...