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Addition and Subtraction - Calculate

This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Pattern Blocks - Calculate

This activity uses pattern blocks to explore patterns and the relationship between numbers. Students use the blocks to create and describe other shapes and since the blocks are relational they can be used for other investigations. For example, turn the blocks into units – if the triangle is one what is the value of the hexagon?

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Introduction to Shapes Year 2 - Calculate

The focus of this activity is to discover the language that students are using to describe the features of shapes. Although students may know the names of many shapes, and may know the difference between a square and a circle, the description of why these shapes are different may not be mathematically accurate. Listen to ...

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Duck in a Bucket - Calculate

In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.

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Pass The Count - Calculate

This game allows students to practice their skip counting skills in small groups.

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Make 10 - Calculate

This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.

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Domino Bingo - Calculate

In this game, students add single digit numbers and subitise domino dot patterns.

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Crocodile and Shark (F–3) - Calculate

In this game students practise addition and subtraction of numbers from the face of a die, using multiple strategies.

Interactive

Greatest Of All Thieves (Estimating and subitising)

Gasp! The goat burglars robbed the piggy bank and stole all the pig's money! As a team, use subitising to estimate how big the heist is and recover the fortune from those greedy goats. Then, use number sentences to explain your thinking. Mathematical ideas and strategies this game supports: - Estimate the total of a collection ...

Online

Repeating and growing patterns: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Repeating and growing patterns. Students continue to appreciate and observe how patterns are present throughout mathematics. They recognise, describe and create additive patterns that grow or shrink by a constant amount. They also identify missing elements in pattern sequences.

Online

Teaching consumer and financial literacy

This web page offers teachers a variety of resources to help them plan for embedding financial literacy topics across the curriculum. The page covers how to gauge students' financial literacy, how to plan to include financial literacy in meaningful ways and many other resources and support.

Downloadable

Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

Downloadable

First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

Downloadable

Number: Foundation to Year 9

This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.

Downloadable

Which is the longest?

Students compare and order several shapes and objects based on length, area, volume and capacity using appropriate uniform informal units.

Downloadable

The school delivery

Use this task to assess language the student uses to describe position, direction and pathways in familiar environments.

Online

Place Value: Lolly Shop

This sequence of 6 tasks explores the mathematical idea of '10 of these is equal to one of those'. Students explore through the context of a Lolly Shop as Ms Fizz counts and packs the lollies that she sells. They work with their own lollies and explore different ways that they might pack them to make it easy to count. The ...

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Work sample Year 2 Mathematics: Trick or treat

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 2 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...