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Interactive

Piñata Party Tens (2-digit place value)

As a team, use your knowledge of tens and ones place values to help the goats release the treats from the piñata and have the GOAT party! Mathematical ideas and strategies this game supports: - Increasing and decreasing the value of 2-digit numbers. - Identifying the value of a digit based on its position in a numeral. - ...

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Focus on Japan: Cross Curriculum Connections in Primary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Conduct statistical investigations: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Conduct statistical investigations. Students conduct guided statistical investigations, collecting data through survey responses and other methods. They record and display data using digital tools, interpret the data and communicate their results.

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Growing your own pizza

In this hypothetical exercise, young learners will explore what they would need to establish if they were to grow their very own pizza. The OUTCOMES of this learning activity are for children to: investigate where and how food is produced; appreciate the complexities of food manufacturing; expand their knowledge of food ...

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Creating a beneficial garden: investigation

Biodiversity has been perfected by nature over millions of years where invertebrates have played an important role in maintaining a balanced, biodiverse ecosystem. Invertebrates provide services to food crops including pollination and protection from pests. This learning activity is the second part of a sequence of 3 individual ...

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Creating a wildlife habitat: research

This learning activity is the first part of a sequence of 5 individual learning activities focused on creating a wildlife habitat. The order of these learning activities are: research, vision, design, planting and monitoring and care. The OUTCOMES are for children to: undertake research to determine what their local ecosystems ...

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Whose Country: exploring First Nations peoples languages map (7-13yrs)

Learning about Aboriginal and Torres Strait Islander languages can help children build their understanding of land, water and people. This activity helps to assist the identification of the language group/s on which the school, youth group or home is situated. To understand local perspectives and support these activities, ...

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Fruit fractions: Fruit salad crafty creations

Students demonstrate knowledge of fractions through creating their very own simulated ‘fruit salad’. Pose the questions: if you were to create a fruit salad what would it have in there? In what ratios/proportions? Are there any fruits you wouldn’t want in there? Which fruits go/don’t go together? Showcase your understanding ...

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Note the music

We can program a computer to play music. Conventionally this is done by hard coding, which is the process of coding all possible expected behaviours. Alternatively, we can train an artificial intelligence (AI) computer about what notes go well with others, so it can play a duet with a human musician. Students can make their ...

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Computational thinking in the Australian Curriculum: Digital Technologies

This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.

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Digital Technologies in the Australian Curriculum: overview and key links

This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...

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Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

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Expert webinar video: Professor Tim Bell – Computational thinking

In this video, Professor Tim Bell discusses helpful ways of understanding and teaching computational thinking, a key idea of the Australian Curriculum: Technologies.

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Expert webinar video: Dr Michelle Ellis: Learning resources for using micro:bits

Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.

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Supporting Implementation of Digital Technologies: Progress report – Focus on curriculum and pedagogy and learning outcomes (2019)

This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.

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Bethany Christian School – Progress report 1

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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Flying high

Students partition four-digit numbers into place-value parts.

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Fill it up

Students establish a mental image of one litre and measure the capacity of everyday containers using litres.

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School challenge

Students represent four-digit numbers to 2,000 using materials. They read, write and compare three-digit and four-digit numbers.