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Letter planet: a, e, o

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter. Select words with 'a', 'e' or 'o' in them. Read and listen to model words. Select similar words with the same vowel and place them in the fuel tank. Then construct sentences by putting words in the appropriate order. ...

Interactive

Letter planet: sh, ch, th

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter pattern. Select words with combinations of 'sh', 'ch' or 'th'. Read and listen to model words. Select similar words with the same pattern and place them in the fuel tank. Then construct sentences by putting words ...

Interactive

Words and pictures: last letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same letter. Choose two words that have the same ending letter such as puppy and key. Select a third word to make a phrase, for example a puppy under a key. Watch as Di paints a picture of the phrase. This learning object ...

Interactive

Words and pictures: beginning letters

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that begin with the same two consonants. Choose two words that begin with the same letter pattern such as sheep and shoe. Select a third word to make a phrase, for example a sheep under a shoe. Watch as Di paints a picture of the phrase.

Interactive

Words and pictures: final letters

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same two letters. Choose two words that end with the same letter pattern such as lamb and comb. Select a third word to make a phrase, for example a lamb under a comb. Watch as Di paints a picture of the phrase.

Interactive

Dragon's jumble: dream: four parts

Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...

Interactive

Point of view: newspaper report

Examine a model newspaper report to learn about structure and use of verbs, adverbial phrases and pronouns. Read and listen to two witness reports of a skateboarding accident. Identify the two different points of view. Arrange paragraphs for the newspaper report. Select suitable verbs and adverbial phrases for the report. ...

Interactive

Point of view: witness reports

Read and listen to three witness reports of a skateboard crash. Notice that each report presents a different point of view. Look at a model report to see how past tense verbs and opinion adjectives shape the point of view in a text. Build reports by choosing verbs and adverbs to reflect each witness's point of view. Include ...

Interactive

Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

Interactive

Responsible fishing in Western Australia: write an article

Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...

Interactive

Super stories: The Abandoned House: nouns and adjectives

Help a publishing director create a bestselling horror story. Read the story. Choose effective nouns and adjectives to increase the impact of the story and make it scarier. Select illustrations that highlight the horror of the events. This learning object is one in a series of four objects.

Interactive

Super stories: The Sea Cave: nouns and adjectives

Help a publishing director create a bestselling horror story. Read the story. Choose effective nouns and adjectives to increase the impact of the story and make it scarier. Select illustrations that highlight the horror of the events. This learning object is one in a series of four objects.

Interactive

Words and pictures: rhyme time

Meet Di, an artist who paints rhymes. Help Di paint three pictures by creating rhymes. Choose two words that rhyme such as lizard and wizard. Select a third word to make a phrase, for example a bear under a stair. Watch as Di paints a picture of the rhyming phrase.

Interactive

Words and pictures: first letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that start with the same letter. Choose two words that have the same beginning letter such as zebra and zip. Select a third word to make a phrase, for example a zebra under a zip. Watch as Di paints a picture of the phrase. This learning ...

Interactive

My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

Interactive

Read between the lines: neighbourhood

Read signs around a neighbourhood to gather information that will help you answer a question about pets. Analyse the information in each sign to work out the implied meaning, and to determine the opinions, feelings and ideas about pets in the neighbourhood. Record your opinion of what each sign means. Review the information ...

Interactive

Make it happen: find Honey

Honey is missing. Create a notice to let people know your dog is lost. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding where to look for Honey. Look for Honey at the locations on the map. Check ...

Interactive

Make it happen: give away a bike

It’s time to give away a bike that you have outgrown. Create a notice to find someone to give your bike to. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who to give the bike to. Look for the ...