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Wild ride: get a grip: assessment: teacher guide

Use this resource with 'Wild ride: get a grip: assessment' (L7969). First, see a profile of that assessment object, which gives you some helpful background information. Then follow clear guidelines on the marking and interpretation of student input from that object's report. Read notes on anticipated student responses, ...

Interactive

Invictus Games Sydney 2018 – Design and Technology – Stage 5

How can we make our contemporary world more inclusive? This Stage 5 Design and Technology module, Build a better world - investigating inclusive and accessible technologies and spaces, explores inventions and architectural designs that seek to improve access for those with disabilities throughout their everyday routines. ...

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptivity and Invictus

This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...