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Listed under:  Mathematics  >  Relative directions

### Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

### Mixed Up Maths, Ep 10: Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

### For the Juniors: Drawing a floor plan

How do we know what a house will look like before it is built? Discover how house plans work by looking at the design of a house that Hugo's family is going to build. See how a floor plan shows the room layout. See drawings of what the house will look like from different views.

### Communicate ideas and information

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...

### Rooms and furniture

This is a collection of digital activities and printable worksheets for the Italian language curriculum that focuses on how to describe rooms, furniture and family activities and to say where common objects are using adverbs such as 'davanti' and 'dietro' and prepositions such as 'su' and 'tra'. It provides opportunities ...

### Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

### Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

### Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

### Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

### Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

### The Foos: Free Code Hour - Google Play app

Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.

### Introducing algorithms

In this sequence of lessons, students design a sequence of steps for others to follow. They convey their instructions to peers and evaluate the work of others to determine if the outcome was successful.

### Blue-bot - iTunes app

This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.

### Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

### Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

### Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...