F-10 Curriculum (V8)
F-10 Curriculum (V9)
Your search returned 12 results
This is a unit of work about disability rights, inclusion and sport. It explores: the benefits of valuing diversity; the physical, mental and social benefits of physical activity; and how diversity and difference can be respected through sport. The resource includes: an introduction, a focus, six lessons, learning outcomes, ...
Students identify and describe a range of emotions and develop an understanding that people can have different feelings and responses to different situations.
Students identify external body cues and verbal cues that people demonstrate when they are feeling a range of emotions. They identify how to ‘look’ and ‘listen’ to read these emotions in others and practise reading emotions in others in role-play situations.
Students explore different emotions, the signals their bodies give for each emotion, and positive coping strategies for different scenarios.
Students learn to recognise problems in relationships and develop practical solutions to prevent or manage conflict.
In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...
In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...
In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...
In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...
Interoception (mindful body awareness) refers to the perception, recognition and understanding of the internal physical states. These body signals can be understood as emotions and/or feelings which can then be responded to. Self-regulation is the ability to moderate or control emotions and actions in order to function ...
Brain break bops are interoception activities(mindful body awareness activities) for pre-school and early primary school students. Building interoceptive awareness (feeling more connected with your body and your bodily signals) requires students to actively notice changes in their body state. This series of two-minute animated ...
Students explore the implications of intense emotions on themselves and others and develop personal strategies to cope with the types of emotions that can result from adverse situations and the demands of others.