F-10 Curriculum (V8)
F-10 Curriculum (V9)
Your search returned 17 results
This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...
This is a teaching-learning resource containing teaching strategies and student activities about the effects of environmental features and land use on the comfort, safety and health of manatees and loggerhead turtles in Belize. The resource has seven tabs, six of which are relevant. The first four set out the steps in the ...
This is a teacher resource containing a series of inquiry teaching sequences about life on farms in Australia. It contains material to assist the planning, implementing and assessing a study of five primary industry sectors involved in food and fibre production. The tasks in this resource are based around illustrated maps ...
This 2-week unit unit develops the big idea that visual representations help us understand aspects of our world. Students are provided opportunities to: use directional language to interpret and locate positions on a grid map; predict and describe possible outcomes from chance experiments; use visualisation, language and ...
This simple game helps students develop their understanding of positional language.
This animated video highlights positional language and directions when Buster hides his dog bone in the garden. The mathematical focus is on describing the location of an object in relation to its surroundings; identifying positional and directional/navigational words; following and giving simple directions; early experiences ...
Students describe the location of objects by indicating positions.
Students use everyday language to give directions, follow directions to locate positions on maps, and draw plans from a bird’s-eye view.
Use this task to assess language the student uses to describe position, direction and pathways in familiar environments.
Use this task to assist in assessing student knowledge, skills and processes related to drawing a plan, showing the position and orientation of objects and positional language they use.
Students interpret simple maps and identify the relative positions of key features.
This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.
Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...
This game, played in on a grid on the classroom floor, challenges students to develop directional language and use coordinates to locate places on a grid. The instructions include multiple variations on the game which focus on different aspects of location and direction concepts.
Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.
Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.