F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 96 results
A student-focused mobile web application that tests students? knowledge of the NSW Science curriculum. It will reuse videos and other components of 2010 Murder under the Microscope (Shockwave on the Shoreline) to provide a series of clues that unfold as the student answers science questions correctly. After receiving all ...
This resource contains a materials and instruction list and brief explanation for students to show that keys on a shoelace can do some unexpected things.
Students use this resource consisting of six slides with diagrams, written explanation and voice-over to understand how to prepare a slide of onion cells. There is a two-question quiz and a summary slide.
This resource contains a materials and instruction list and brief explanation for students to observe what happens when two different sized balls are dropped independently or in vertical contact. The simple explanation relates to transfer of energy.
Students explore the reflection of light by plane mirrors and operate a simple periscope using ray diagrams.
This resource contains ten IWB flipcharts as well as Flash alternative exercises and models how to plan a scientific investigation, choose the right equipment and follow safe working practices.
This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...
This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
We all use energy every day. Energy is available to us in many different forms - food, heat, electricity, petrol. But where does it all come from? This unit investigates the science of energy, renewable and non-renewable energy sources and how they can be sustained into the future. The unit includes PDF resources and video ...
Investigate the braking efficiency of cars and trucks. Test stopping distances under controlled conditions. Compare effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Answer questions about friction, tyres and driver fatigue. This ...
Explore how the temperature inside a house is affected by air flowing in and out. Look closely at the energy effects of design variables in a house such as insulation materials, window coverings and window direction. Build a house with maximum energy efficiency by adjusting key design variables. Change the house design ...
Investigate braking efficiency of cars and trucks by testing stopping distances under controlled conditions. Test effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Estimate distances from target markers. Answer questions about antilock ...
These seven learning activities, which focus on 'visual representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to understand ...
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
These seven learning activities, which focus on 'models and simulations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to interpret, ...