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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Work sample Year 1 - 2 Italian: Posso scrivere in italiano

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Posso scrivere in italiano. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Mentoring

Find insights into mentoring partnership models, the experiences of teachers of languages engaged in mentoring partnerships, and suggestions for developing your own mentoring partnerships. The resource includes a planning template and videos of practice.

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Western Australia: A Centenary of Change 1918 - 2018

This resource has been developed to commemorate the one hundredth anniversary of the conclusion of World War I. The resource aims to support teachers from Foundation through to Year 10 in integrating 100 years of West Australian history into the HASS curriculum.

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Work sample Year 1 Mathematics: Donuts

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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How Many? - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Finding Shapes and Objects - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Work sample Year 1 - 2 Chinese Second-Language Learner Pathway: Chinese Characters

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Chinese Characters. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Duck in a Bucket - Calculate

In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.

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Work sample Year 1 - 2 French: Singing Activity

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Singing Activity . The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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100 Face (Cuisenaire Rods) - Calculate

This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.

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Whisper Whisper Loud - Calculate

This game explores number sequences and practises skip counting.

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Work sample Year 1 HASS F-6: Continuity and change in daily life

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 HASS F-6. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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The Emu Who Ran Through the Sky: Unit of work

This unit of work has been written to support the book The Emu Who Ran Through the Sky. The book is part of a series of books about the Bush Mob, a group of animals who work together to solve problems. These stories emphasise the value of respect for First Nations culture and country, as well as the importance of courage, ...

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The Snake and the Boy: Unit of work

This unit of work has been written to support the book The Snake and the Boy. The book was written and illustrated by Azmen Sebastian when he was twelve years old. It tells of a boy whose apple is eaten by a pesky tree snake during lunch time. It provides a gateway into issues such as friendship and loneliness, and is a ...

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The Sweetest Egg of All: Unit of work

This unit of work has been written to support the book The Sweetest Egg of All. The book is part of a series of books about the Bush Mob, a group of animals who work together to solve problems. These stories emphasise respect, friendship, action, honesty, problem-solving and teamwork. The book provides opportunities to ...

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Digital Citizenship Resources: Digital Wellbeing

Find resources about evaluating what should be shared online, learning more about the nature of in-app purchasing, assessing the value of playing a lot of video games, and support for students in the development of positive and assertive online skills.

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Visual Storytelling

In this lesson, students will examine how illustrations contribute to the telling of a story. Through picture books (without words), students will discuss and interpret details about the characters, setting, and plot. Students will create illustrations to accompany a text and then write text to accompany illustrations.

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Using Whizzy's storybooks

These lessons use a story-telling content and are designed to promote student understanding of why water is vital to living things, sources and uses of water, how water changes in the water cycle and why and how to use water wisely.

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Water challenges

In this culminating activity, students use their understanding about how people use and manage water to respond to hypothetical scenarios about water shortages. In this activity, students discuss 'what if' scenarios: possible reasons for the shortages, possible consequences and ways to manage the situation.