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Listed under:  Mathematics  >  Statistics and probability  >  Data analysis  >  Classification  >  Properties  >  Patterns
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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

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Primary science: scientific inquiry

These seven learning activities, which focus on 'scientific inquiry' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate the procedures ...

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Repeating and growing patterns: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Repeating and growing patterns. Students continue to appreciate and observe how patterns are present throughout mathematics. They recognise, describe and create additive patterns that grow or shrink by a constant amount. They also identify missing elements in pattern sequences.

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Environmental and Zoo Education Centres – primary school resources

A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...

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Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

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Sites2See – number for primary

Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.

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NSW ecosystems on show

This resource highlights fifteen natural ecosystems found in New South Wales. Each resource has been designed for students investigating ecosystem types in NSW, providing a greater understanding of their location, function, how they are impacted by human activity and how schools and communities can work to protect them. ...

Interactive

How does your garden grow?

This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...

Interactive

Garden detective: explore an Australian garden

Search for small creatures in an Australian garden. Find animals such as a scorpion, a lacewing and a cicada. Have a close look at their body parts. Return all the animals to their habitats. This learning object is one in a series of two objects. The series is also packaged as a combined learning object.

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Musical number patterns: musical times

Make some music by building up rhythms from four instruments. Make a counting rule that matches a pattern on a number line. Select the start number and then select a number to count by. For example, describe a sound pattern where a saxophone waits on the first note, and then plays on every eighth note. Add a second number ...

Interactive

Musical number patterns: music maker

Make some music by building up rhythms for four instruments. Choose a starting point on a number line and build a counting rule. Count in lots between 2 and 10 until you reach 36. Add your number several times on the number line to make a pattern. For example, set up a sound pattern where a trumpet waits on the first note, ...

Interactive

Earth rotation: night and day

Watch an animation of the Earth rotating in space showing day and night, the equinox where locations on Earth experience close to equal hours of daytime and night-time (12 hours) and views of the Earth from above the North and South Poles. Turn an animated model of the Earth to explore how rotation is related to night and ...

Interactive

Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...

Interactive

Light and shadows

Look at how a tree makes a shadow during a sunny day. Notice that objects always casts shadows that face away from the Sun. Examine how the shape and position of a shadow is related to the time of day and position of the Sun. Explore the shadows cast by different objects such as a bike, an umbrella and a child. Position ...

Interactive

Pushing and pulling

Move animals from a boat to their new home in a zoo. Put them on a cart, then use monkeys to push or pull them up a hill. Use the minimum amount of force needed to move each animal. For example, use a single monkey to push a pelican or use three monkeys to pull a zebra. This learning object is a combination of three objects ...

Interactive

Alien life form

Help an alien to understand how plants are adapted to life on Earth. Choose different combinations of leaves, seeds and roots. Design a plant that is best adapted to surviving in a particular environment. Adapt the plant for survival in specific environments: mangroves, cool rainforest, mountain slopes and arid land. ...

Interactive

Number trains

Arrange train carriages according to numbers on their sides. The numbers are represented in a range of formats such as words, numerals, dice dots or counting frames. Identify the numbers that come before and after starting numbers. Begin with numbers up to ten. Move on to work with larger numbers such as 40 and 50. Practise ...

Interactive

Make it go: energy change: assessment

Find out what you know about energy and how it changes. Complete a flow chart to show energy changes by identifying the energy source and the energy output of some machines. View and print a report on your work. This assessment object is one in a series of two objects.

Interactive

Make it go: energy source: assessment

Find out what you know about energy and what makes things work. Match a machine to its use and identify what makes it go. Answer true/false questions to show what you know about types of energy. View and print a report on your work. This assessment object is one in a series of two objects.

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reSolve: Place Value Cards

This sequence of two lessons explores the multiplicative place value properties of numbers. Students learn to represent numbers up to 1000 as multiples of 100s, 10s and 1s. Students skip count according to random arrangements of place value cards and explore whether the order of the cards affects the totals. They then use ...