F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Students partition four-digit numbers into place-value parts.
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.
In this game, students add single digit numbers and subitise domino dot patterns.
This sequence of 15 lessons will teach students various calculation strategies.
Regular practise of addition facts can help children build their confidence in maths.
This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.
The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
In this game students practise addition and subtraction of numbers from the face of a die, using multiple strategies.
This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.